bullets, missiles are all altitude-aware

This commit is contained in:
Chris Forbes
2009-12-22 22:58:42 +13:00
parent cabdb40147
commit 91a04dc96a
8 changed files with 37 additions and 18 deletions

View File

@@ -224,7 +224,7 @@ namespace OpenRa.Game
Rules.TileSet.GetWalkability(Rules.Map.MapTiles[a.X, a.Y])) < double.PositiveInfinity;
}
static IEnumerable<Actor> FindUnits(float2 a, float2 b)
public static IEnumerable<Actor> FindUnits(float2 a, float2 b)
{
var min = float2.Min(a, b);
var max = float2.Max(a, b);