Clean references to disposed textures.
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committed by
RoosterDragon
parent
d712bdea85
commit
91c63034d3
@@ -297,6 +297,9 @@ namespace OpenRA.Platforms.Default
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public delegate void DeleteTextures(int n, ref uint textures);
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public static DeleteTextures glDeleteTextures { get; private set; }
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public delegate bool IsTexture(uint texture);
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public static IsTexture glIsTexture { get; private set; }
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public delegate void BindTexture(int target, uint texture);
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public static BindTexture glBindTexture { get; private set; }
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@@ -423,6 +426,7 @@ namespace OpenRA.Platforms.Default
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glReadPixels = Bind<ReadPixels>("glReadPixels");
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glGenTextures = Bind<GenTextures>("glGenTextures");
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glDeleteTextures = Bind<DeleteTextures>("glDeleteTextures");
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glIsTexture = Bind<IsTexture>("glIsTexture");
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glBindTexture = Bind<BindTexture>("glBindTexture");
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glActiveTexture = Bind<ActiveTexture>("glActiveTexture");
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glTexImage2D = Bind<TexImage2D>("glTexImage2D");
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