diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 9bfdc5bca7..68024cbcaa 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -287,7 +287,7 @@ LocalYaw: 128 TopLeft: -512, -512 BottomRight: 512, 512 - VerticalTopOffset: 512 + VerticalTopOffset: 768 ^BuildingPlug: AlwaysVisible: @@ -903,7 +903,7 @@ LocalYaw: 128 TopLeft: -512, -512 BottomRight: 512, 512 - VerticalTopOffset: 640 + VerticalTopOffset: 768 Armor: Type: Heavy LineBuildNode: @@ -922,7 +922,7 @@ OpeningSound: gateup1.aud ClosingSound: gatedwn1.aud TerrainTypes: Clear, Rough, Road, DirtRoad, Green, Sand, Pavement - BlocksProjectilesHeight: 640 + BlocksProjectilesHeight: 768 Buildable: Description: Automated barrier that opens for allied units. diff --git a/mods/ts/rules/gdi-support.yaml b/mods/ts/rules/gdi-support.yaml index 394cf82c1b..825d8f5a67 100644 --- a/mods/ts/rules/gdi-support.yaml +++ b/mods/ts/rules/gdi-support.yaml @@ -17,7 +17,7 @@ GAWALL: Armor: Type: Concrete BlocksProjectiles: - Height: 640 + Height: 768 Crushable: CrushClasses: heavywall LineBuild: diff --git a/mods/ts/rules/nod-support.yaml b/mods/ts/rules/nod-support.yaml index 7472ca1856..4610601d48 100644 --- a/mods/ts/rules/nod-support.yaml +++ b/mods/ts/rules/nod-support.yaml @@ -17,7 +17,7 @@ NAWALL: Armor: Type: Concrete BlocksProjectiles: - Height: 640 + Height: 768 Crushable: CrushClasses: heavywall LineBuild: @@ -133,7 +133,7 @@ NAFNCE: Sequence: disabled-y BlocksProjectiles: RequiresCondition: active-posts == 2 - Height: 640 + Height: 768 DamageMultiplier: # Prevent all normal damage, but still allows direct kills from the post Modifier: 0 Explodes: