Merge pull request #7487 from abcdefg30/changealtitude
Change the plane altitude in ra
This commit is contained in:
@@ -95,7 +95,7 @@ namespace OpenRA.Mods.Common.Traits
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return WVec.Zero;
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return WVec.Zero;
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return self.World.FindActorsInCircle(self.CenterPosition, info.IdealSeparation)
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return self.World.FindActorsInCircle(self.CenterPosition, info.IdealSeparation)
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.Where(a => !a.IsDead && a.HasTrait<Aircraft>())
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.Where(a => !a.IsDead && a.HasTrait<Aircraft>() && a.Info.Traits.Get<AircraftInfo>().CruiseAltitude == info.CruiseAltitude)
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.Select(GetRepulsionForce)
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.Select(GetRepulsionForce)
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.Aggregate(WVec.Zero, (a, b) => a + b);
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.Aggregate(WVec.Zero, (a, b) => a + b);
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}
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}
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@@ -168,7 +168,7 @@ namespace OpenRA.Mods.Common.Traits
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beacon = new Beacon(
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beacon = new Beacon(
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self.Owner,
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self.Owner,
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target,
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target - new WVec(0, 0, altitude),
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Info.BeaconPalettePrefix,
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Info.BeaconPalettePrefix,
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Info.BeaconPoster,
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Info.BeaconPoster,
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Info.BeaconPosterPalette,
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Info.BeaconPosterPalette,
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@@ -198,7 +198,7 @@ namespace OpenRA.Mods.RA.Traits
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beacon = new Beacon(
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beacon = new Beacon(
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self.Owner,
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self.Owner,
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target,
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target - new WVec(0, 0, altitude),
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Info.BeaconPalettePrefix,
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Info.BeaconPalettePrefix,
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Info.BeaconPoster,
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Info.BeaconPoster,
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Info.BeaconPosterPalette,
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Info.BeaconPosterPalette,
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@@ -7,9 +7,11 @@ BADR:
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Armor:
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Armor:
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Type: Light
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Type: Light
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Plane:
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Plane:
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CruiseAltitude: 2560
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ROT: 5
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ROT: 5
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Speed: 149
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Speed: 149
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Repulsable: False
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Repulsable: False
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MaximumPitch: 56
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RenderUnit:
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RenderUnit:
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Cargo:
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Cargo:
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MaxWeight: 10
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MaxWeight: 10
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@@ -43,9 +45,11 @@ BADR.Bomber:
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Armor:
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Armor:
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Type: Light
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Type: Light
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Plane:
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Plane:
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CruiseAltitude: 2560
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ROT: 5
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ROT: 5
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Speed: 149
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Speed: 149
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Repulsable: False
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Repulsable: False
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MaximumPitch: 56
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LimitedAmmo:
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LimitedAmmo:
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Ammo: 7
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Ammo: 7
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RenderUnit:
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RenderUnit:
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@@ -95,11 +99,13 @@ MIG:
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AttackPlane:
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AttackPlane:
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FacingTolerance: 20
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FacingTolerance: 20
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Plane:
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Plane:
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CruiseAltitude: 2560
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InitialFacing: 192
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InitialFacing: 192
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ROT: 4
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ROT: 4
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Speed: 223
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Speed: 223
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RearmBuildings: afld
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RearmBuildings: afld
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RepulsionSpeed: 40
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RepulsionSpeed: 40
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MaximumPitch: 56
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AutoTarget:
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AutoTarget:
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TargetWhenIdle: false
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TargetWhenIdle: false
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TargetWhenDamaged: false
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TargetWhenDamaged: false
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@@ -151,11 +157,13 @@ YAK:
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AttackPlane:
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AttackPlane:
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FacingTolerance: 20
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FacingTolerance: 20
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Plane:
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Plane:
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CruiseAltitude: 2560
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RearmBuildings: afld
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RearmBuildings: afld
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InitialFacing: 192
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InitialFacing: 192
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ROT: 4
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ROT: 4
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Speed: 178
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Speed: 178
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RepulsionSpeed: 40
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RepulsionSpeed: 40
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MaximumPitch: 56
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AutoTarget:
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AutoTarget:
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TargetWhenIdle: false
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TargetWhenIdle: false
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TargetWhenDamaged: false
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TargetWhenDamaged: false
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@@ -322,9 +330,11 @@ U2:
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Armor:
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Armor:
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Type: Heavy
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Type: Heavy
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Plane:
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Plane:
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CruiseAltitude: 2560
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ROT: 7
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ROT: 7
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Speed: 373
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Speed: 373
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Repulsable: False
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Repulsable: False
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MaximumPitch: 56
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RenderUnit:
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RenderUnit:
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AttackBomber:
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AttackBomber:
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-Selectable:
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-Selectable:
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@@ -148,6 +148,7 @@
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Upgrade: invulnerability
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Upgrade: invulnerability
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MustBeDestroyed:
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MustBeDestroyed:
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Parachutable:
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Parachutable:
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FallRate: 26
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ParachuteOffset: 0,0,200
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ParachuteOffset: 0,0,200
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KilledOnImpassableTerrain: true
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KilledOnImpassableTerrain: true
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ParachuteSequence: parach
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ParachuteSequence: parach
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@@ -227,6 +228,7 @@
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DeathSound: Zapped
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DeathSound: Zapped
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DeathTypes: 6
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DeathTypes: 6
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Parachutable:
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Parachutable:
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FallRate: 26
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ParachuteOffset: 0,0,427
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ParachuteOffset: 0,0,427
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KilledOnImpassableTerrain: true
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KilledOnImpassableTerrain: true
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ParachuteSequence: parach
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ParachuteSequence: parach
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@@ -705,6 +707,7 @@
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Types: Crate
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Types: Crate
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BodyOrientation:
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BodyOrientation:
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Parachutable:
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Parachutable:
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FallRate: 26
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KilledOnImpassableTerrain: false
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KilledOnImpassableTerrain: false
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ParachuteSequence: parach
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ParachuteSequence: parach
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Passenger:
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Passenger:
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@@ -1093,7 +1093,7 @@ ParaBomb:
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Report: CHUTE1.AUD
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Report: CHUTE1.AUD
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Projectile: GravityBomb
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Projectile: GravityBomb
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Image: PARABOMB
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Image: PARABOMB
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Velocity: 43
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Velocity: 86
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Acceleration: 0
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Acceleration: 0
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 768
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Spread: 768
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