Fix and improve custom rule detection.

This commit is contained in:
Paul Chote
2016-04-09 13:40:44 -04:00
parent b49f1439ed
commit 923883fad7
5 changed files with 77 additions and 6 deletions

View File

@@ -398,7 +398,7 @@ namespace OpenRA.Mods.Common.Server
server.SendMessage("{0} changed the map to {1}.".F(client.Name, server.Map.Title));
if (server.Map.Rules.Actors != server.ModData.DefaultRules.Actors)
if (server.Map.DefinesUnsafeCustomRules)
server.SendMessage("This map contains custom rules. Game experience may change.");
if (server.Settings.DisableSinglePlayer)