Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants.

This commit is contained in:
Paul Chote
2011-06-03 17:22:37 +12:00
parent 4fa0962d49
commit 926b396605
23 changed files with 164 additions and 88 deletions

View File

@@ -64,7 +64,7 @@ namespace OpenRA.Widgets
cachedImage = image;
cachedFrame = frame;
}
Game.Renderer.WorldSpriteRenderer.DrawSprite(sprite,RenderOrigin, worldRenderer, palette);
Game.Renderer.SpriteRenderer.DrawSprite(sprite,RenderOrigin, worldRenderer, palette);
}
}
}