Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants.

This commit is contained in:
Paul Chote
2011-06-03 17:22:37 +12:00
parent 4fa0962d49
commit 926b396605
23 changed files with 164 additions and 88 deletions

View File

@@ -65,8 +65,8 @@ namespace OpenRA.Mods.Cnc.Widgets
color = Color.Red;
var b = RenderBounds;
var rect = new RectangleF(Game.viewport.Location.X + b.X,
Game.viewport.Location.Y + b.Y + (1-providedFrac)*b.Height,
var rect = new RectangleF(b.X,
b.Y + (1-providedFrac)*b.Height,
(float)b.Width,
providedFrac*b.Height);
Game.Renderer.LineRenderer.FillRect(rect, color);