Merge pull request #12077 from pchote/crashlog-dates

Include dates in crash/sync log filenames.
This commit is contained in:
Oliver Brakmann
2016-09-21 17:54:06 +02:00
committed by GitHub
4 changed files with 10 additions and 5 deletions

View File

@@ -14,6 +14,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
@@ -71,9 +72,8 @@ namespace OpenRA
static string TimestampedFilename(bool includemilliseconds = false)
{
return includemilliseconds
? DateTime.UtcNow.ToString("OpenRA-yyyy-MM-ddTHHmmssfffZ")
: DateTime.UtcNow.ToString("OpenRA-yyyy-MM-ddTHHmmssZ");
var format = includemilliseconds ? "yyyy-MM-ddTHHmmssfffZ" : "yyyy-MM-ddTHHmmssZ";
return "OpenRA-" + DateTime.UtcNow.ToString(format, CultureInfo.InvariantCulture);
}
static void JoinInner(OrderManager om)

View File

@@ -18,6 +18,7 @@ using OpenRA.Primitives;
namespace OpenRA.Network
{
using System.Globalization;
using NamesValuesPair = Pair<string[], object[]>;
class SyncReport
@@ -92,7 +93,8 @@ namespace OpenRA.Network
internal void DumpSyncReport(int frame, IEnumerable<FrameData.ClientOrder> orders)
{
Log.AddChannel("sync", "syncreport.log");
var reportName = "syncreport-" + DateTime.UtcNow.ToString("yyyy-MM-ddTHHmmssZ", CultureInfo.InvariantCulture) + ".log";
Log.AddChannel("sync", reportName);
foreach (var r in syncReports)
{

View File

@@ -152,6 +152,7 @@ namespace OpenRA.Server
Map = settings.Map,
ServerName = settings.Name,
EnableSingleplayer = settings.EnableSingleplayer || !dedicated,
GameUid = Guid.NewGuid().ToString()
}
};

View File

@@ -11,6 +11,7 @@
using System;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Text;
@@ -48,7 +49,8 @@ namespace OpenRA
static void FatalError(Exception ex)
{
Log.AddChannel("exception", "exception.log");
var exceptionName = "exception-" + DateTime.UtcNow.ToString("yyyy-MM-ddTHHmmssZ", CultureInfo.InvariantCulture) + ".log";
Log.AddChannel("exception", exceptionName);
if (Game.ModData != null)
{