Fix the legacy map editor.

This commit is contained in:
Paul Chote
2014-10-05 18:11:36 +13:00
parent fff8c7680b
commit 9312d1915f
5 changed files with 13 additions and 8 deletions

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Editor
this.TileSize = Math.Min(tileSize.Width, tileSize.Height);
templates = new Dictionary<ushort, byte[][]>();
var spriteLoader = new SpriteLoader(tileset.Extensions, null);
var spriteLoader = new SpriteLoader(Game.modData.SpriteLoaders, tileset.Extensions, null);
foreach (var t in tileset.Templates)
{
var allFrames = spriteLoader.LoadAllFrames(t.Value.Image);
@@ -102,7 +102,7 @@ namespace OpenRA.Editor
return bitmap;
}
public List<byte[]> Data(ushort id)
public byte[][] Data(ushort id)
{
return templates[id];
}