From 93513db09e35641add462af6efa345dbce0e37d2 Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Mon, 19 Feb 2018 16:59:32 +0100 Subject: [PATCH] Fix launch-game.cmd accepting wrong mod IDs --- launch-game.cmd | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/launch-game.cmd b/launch-game.cmd index a42af226ac..8aef80f575 100644 --- a/launch-game.cmd +++ b/launch-game.cmd @@ -7,10 +7,10 @@ for %%x in (%*) do ( :choosemod set /P mod=Select mod (ra, cnc, d2k, ts) or --exit: if /I "%mod%" EQU "--exit" (exit /b) -if /I "%mod%" EQU "ra" (goto launchmod) -if /I "%mod%" EQU "cnc" (goto launchmod) -if /I "%mod%" EQU "ts" (goto launchmod) -if /I "%mod%" EQU "d2k" (goto launchmod) +if "%mod%" EQU "ra" (goto launchmod) +if "%mod%" EQU "cnc" (goto launchmod) +if "%mod%" EQU "ts" (goto launchmod) +if "%mod%" EQU "d2k" (goto launchmod) echo. echo Unknown mod: %mod% echo.