#115 New construction options

This commit is contained in:
Chris Forbes
2010-04-05 08:44:46 +12:00
parent 2f982c7eea
commit 93632f6c6c
4 changed files with 26 additions and 7 deletions

View File

@@ -114,7 +114,7 @@ namespace OpenRA
u => u.Image, u => u.Image,
u => SpriteSheetBuilder.LoadAllSprites(u.Image)[0]); u => SpriteSheetBuilder.LoadAllSprites(u.Image)[0]);
var groups = Rules.Info.Values.Select( x => x.Category ).Distinct().Where( g => g != null ).ToList(); var groups = Rules.Categories();
tabImageNames = groups.Select( tabImageNames = groups.Select(
(g, i) => Pair.New(g, (g, i) => Pair.New(g,

View File

@@ -55,5 +55,10 @@ namespace OpenRA
var y = files.Select(a => MiniYaml.FromFile(a)).Aggregate(MiniYaml.Merge); var y = files.Select(a => MiniYaml.FromFile(a)).Aggregate(MiniYaml.Merge);
return y.ToDictionary(kv => kv.Key.ToLowerInvariant(), kv => f(kv, y)); return y.ToDictionary(kv => kv.Key.ToLowerInvariant(), kv => f(kv, y));
} }
public static IEnumerable<string> Categories()
{
return Info.Values.Select( x => x.Category ).Distinct().Where( g => g != null ).ToList();
}
} }
} }

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Traits
public readonly string OnHoldAudio = "onhold1.aud"; public readonly string OnHoldAudio = "onhold1.aud";
public readonly string CancelledAudio = "cancld1.aud"; public readonly string CancelledAudio = "cancld1.aud";
public readonly string ClickAudio = "ramenu1.aud"; public readonly string ClickAudio = "ramenu1.aud";
public readonly string NewOptions = "newopt1.aud";
// For manual powerup/down in ra-ng // For manual powerup/down in ra-ng
public readonly string DisablePower = "bleep11.aud"; public readonly string DisablePower = "bleep11.aud";

View File

@@ -19,6 +19,7 @@
#endregion #endregion
using System.Linq; using System.Linq;
using OpenRA.Effects;
namespace OpenRA.Traits namespace OpenRA.Traits
{ {
@@ -30,8 +31,10 @@ namespace OpenRA.Traits
{ {
if( order.OrderString == "PlaceBuilding" || order.OrderString == "LineBuild" ) if( order.OrderString == "PlaceBuilding" || order.OrderString == "LineBuild" )
{ {
self.World.AddFrameEndTask( _ => self.World.AddFrameEndTask( w =>
{ {
var prevItems = GetNumBuildables(self.Owner);
var queue = self.traits.Get<ProductionQueue>(); var queue = self.traits.Get<ProductionQueue>();
var unit = Rules.Info[ order.TargetString ]; var unit = Rules.Info[ order.TargetString ];
var producing = queue.CurrentItem(unit.Category); var producing = queue.CurrentItem(unit.Category);
@@ -43,9 +46,9 @@ namespace OpenRA.Traits
{ {
bool playSounds = true; bool playSounds = true;
var buildingInfo = unit.Traits.Get<BuildingInfo>(); var buildingInfo = unit.Traits.Get<BuildingInfo>();
foreach( var t in LineBuildUtils.GetLineBuildCells( self.World, order.TargetLocation, order.TargetString, buildingInfo ) ) foreach( var t in LineBuildUtils.GetLineBuildCells( w, order.TargetLocation, order.TargetString, buildingInfo ) )
{ {
var building = self.World.CreateActor( order.TargetString, t, order.Player ); var building = w.CreateActor( order.TargetString, t, order.Player );
if( playSounds ) if( playSounds )
foreach( var s in building.Info.Traits.Get<BuildingInfo>().BuildSounds ) foreach( var s in building.Info.Traits.Get<BuildingInfo>().BuildSounds )
Sound.PlayToPlayer( order.Player, s ); Sound.PlayToPlayer( order.Player, s );
@@ -54,12 +57,12 @@ namespace OpenRA.Traits
} }
else else
{ {
var building = self.World.CreateActor( order.TargetString, order.TargetLocation, order.Player ); var building = w.CreateActor( order.TargetString, order.TargetLocation, order.Player );
foreach (var s in building.Info.Traits.Get<BuildingInfo>().BuildSounds) foreach (var s in building.Info.Traits.Get<BuildingInfo>().BuildSounds)
Sound.PlayToPlayer(order.Player, s); Sound.PlayToPlayer(order.Player, s);
} }
var facts = self.World.Queries.OwnedBy[self.Owner] var facts = w.Queries.OwnedBy[self.Owner]
.WithTrait<ConstructionYard>().Select(x => x.Actor); .WithTrait<ConstructionYard>().Select(x => x.Actor);
var primaryFact = facts.Where(y => y.traits.Get<Production>().IsPrimary); var primaryFact = facts.Where(y => y.traits.Get<Production>().IsPrimary);
@@ -69,8 +72,19 @@ namespace OpenRA.Traits
fact.traits.Get<RenderBuilding>().PlayCustomAnim(fact, "build"); fact.traits.Get<RenderBuilding>().PlayCustomAnim(fact, "build");
queue.FinishProduction(unit.Category); queue.FinishProduction(unit.Category);
if (GetNumBuildables(self.Owner) > prevItems)
w.Add(new DelayedAction(10,
() => Sound.PlayToPlayer(order.Player,
w.WorldActor.Info.Traits.Get<EvaAlertsInfo>().NewOptions)));
} ); } );
} }
} }
static int GetNumBuildables(Player p)
{
if (p != p.World.LocalPlayer) return 0; // this only matters for local players.
return Rules.TechTree.BuildableItems(p, Rules.Categories().ToArray()).Count();
}
} }
} }