improved batching behavior of text rendering

This commit is contained in:
Chris Forbes
2010-04-09 18:21:15 +12:00
parent 7fa6ba6ddd
commit 93702c183a
5 changed files with 11 additions and 3 deletions

View File

@@ -46,6 +46,7 @@ namespace OpenRA.Widgets
- new int2(textSize.X / 2, textSize.Y/2);
Game.chrome.renderer.BoldFont.DrawText(Game.chrome.rgbaRenderer, Text, position, Color.White);
Game.chrome.rgbaRenderer.Flush();
Game.chrome.renderer.Device.DisableScissor();
base.Draw();
}