range circles for base defenses

This commit is contained in:
Chris Forbes
2010-03-31 18:00:27 +13:00
parent 9270a85619
commit 939ec0408e
5 changed files with 45 additions and 4 deletions

View File

@@ -42,8 +42,12 @@ namespace OpenRA.Orders
public void Render( World world )
{
foreach( var a in Game.controller.selection.Actors )
world.WorldRenderer.DrawSelectionBox( a, Color.White, true );
foreach (var a in Game.controller.selection.Actors)
{
world.WorldRenderer.DrawSelectionBox(a, Color.White, true);
if (a.traits.Contains<RenderRangeCircle>())
world.WorldRenderer.DrawRangeCircle(a);
}
}
public string GetCursor( World world, int2 xy, MouseInput mi )