From 9405f47711afedd1de785361d0ecba7a3692ac36 Mon Sep 17 00:00:00 2001 From: psydev Date: Fri, 29 Mar 2013 17:00:19 -0700 Subject: [PATCH] Ion Cannon buffed vs. heavy armor; revamped Ion Cannon does more damage vs. heavy armor--supposed to be more effective vs. advanced guard towers & Obelisks. It no longer uses the PerCell damage model because the amount of damage vs. buildings varied wildly. It now uses the standard model and works pretty well. --- mods/cnc/weapons.yaml | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 89c425506c..b75bea9bfa 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -88,27 +88,23 @@ Atomic: ImpactSound: xplobig4 IonCannon: + ValidTargets: Ground, Air Warhead@impact: - Damage: 500 - Spread: 6 + Damage: 900 + Spread: 16 Ore: true Versus: None: 100% Wood: 100% - Light: 60% - Heavy: 45% + Light: 100% + Heavy: 100% InfDeath: 5 Warhead@area: DamageModel: PerCell - Damage: 200 + Damage: 0 SmudgeType: Scorch Size: 2,1 Ore: true - Versus: - None: 90% - Wood: 60% - Light: 60% - Heavy: 25% Delay: 3 InfDeath: 5