Remove building lock from Sellable.
This commit is contained in:
@@ -58,10 +58,6 @@ namespace OpenRA.Mods.Common.Traits
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if (IsTraitDisabled)
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return;
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var building = self.TraitOrDefault<Building>();
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if (building != null && !building.Lock())
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return;
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self.CancelActivity();
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foreach (var s in info.SellSounds)
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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
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get
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{
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return "Traits are no longer force-disabled while the WithMakeAnimation trait is active.\n" +
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"This affects the With*Animation, With*Overlay, Transforms, Gate, and ConyardChronoReturn traits.\n" +
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"This affects the With*Animation, With*Overlay, Transforms, Sellable, Gate, and ConyardChronoReturn traits.\n" +
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"The AnnounceOnBuild trait has been replaced with a new VoiceAnnouncement trait.\n" +
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"Affected actors are listed so that conditions may be manually defined.";
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}
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@@ -53,6 +53,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
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"WithCrumbleOverlay",
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"WithDeliveryOverlay",
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"Transforms",
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"Sellable",
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"Gate",
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"ConyardChronoReturn",
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"VoiceAnnouncement"
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@@ -15,6 +15,8 @@ NUKE:
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-Sellable:
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Demolishable:
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-Condition:
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WithMakeAnimation:
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-Condition:
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Buildable:
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BuildLimit: 1
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@@ -22,13 +24,13 @@ PYLE:
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-Sellable:
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Demolishable:
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-Condition:
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WithMakeAnimation:
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-Condition:
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Buildable:
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BuildLimit: 1
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FACT:
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-Sellable:
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Demolishable:
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-Condition:
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PROC:
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Buildable:
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@@ -747,12 +747,13 @@
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Demolishable:
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Condition: being-demolished
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Sellable:
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RequiresCondition: !being-demolished
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RequiresCondition: !build-incomplete && !being-demolished
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SellSounds: cashturn.aud
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CaptureManager:
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Capturable:
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Types: building-sabotage
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WithMakeAnimation:
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Condition: build-incomplete
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WithBuildingRepairDecoration:
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Image: allyrepair
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Sequence: repair
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@@ -85,8 +85,6 @@ FACT:
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Cooldown: 75
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Range: 14c0
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithBuildingPlacedAnimation:
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RequiresCondition: !build-incomplete
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Power:
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@@ -230,8 +228,6 @@ PROC:
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SpawnOffset: 1,2
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Facing: 64
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithResources:
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RequiresCondition: !build-incomplete
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Power:
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@@ -261,8 +257,6 @@ SILO:
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Range: 4c0
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WithBuildingBib:
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HasMinibib: Yes
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WithMakeAnimation:
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Condition: build-incomplete
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WithSiloAnimation:
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RequiresCondition: !build-incomplete
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StoresResources:
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@@ -422,8 +416,6 @@ AFLD:
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ProductionAirdrop:
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Produces: Vehicle.Nod
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@DISH:
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RequiresCondition: !build-incomplete
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Sequence: idle-dish
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@@ -475,8 +467,6 @@ WEAP:
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RevealsShroud:
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Range: 4c0
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithProductionDoorOverlay:
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RequiresCondition: !build-incomplete
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Sequence: build-top
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@@ -536,8 +526,6 @@ HPAD:
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HpPerStep: 1000
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PlayerExperience: 25
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StartRepairingNotification: Repairing
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WithMakeAnimation:
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Condition: build-incomplete
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WithResupplyAnimation:
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RequiresCondition: !build-incomplete
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RallyPoint:
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@@ -665,8 +653,6 @@ FIX:
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Range: 5c0
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WithBuildingBib:
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HasMinibib: Yes
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WithMakeAnimation:
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Condition: build-incomplete
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WithResupplyAnimation:
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RequiresCondition: !build-incomplete
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Reservable:
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@@ -799,8 +785,6 @@ TMPL:
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ClockSequence: clock
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CircleSequence: circles
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithNukeLaunchAnimation:
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RequiresCondition: !build-incomplete
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WithNukeLaunchOverlay:
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@@ -931,8 +915,6 @@ OBLI:
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Range: 8c0
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WithBuildingBib:
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HasMinibib: Yes
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WithMakeAnimation:
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Condition: build-incomplete
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WithChargeAnimation:
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RequiresCondition: !build-incomplete
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Armament:
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@@ -412,7 +412,7 @@
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Demolishable:
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Condition: being-demolished
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Sellable:
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RequiresCondition: !being-demolished
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RequiresCondition: !build-incomplete && !being-demolished
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SellSounds: BUILD1.WAV
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Guardable:
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Range: 3c0
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@@ -456,6 +456,8 @@
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-WithCrumbleOverlay:
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-Capturable:
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-WithSpriteBody:
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Sellable:
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RequiresCondition: !being-demolished
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WithWallSpriteBody:
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LineBuildNode:
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Types: turret
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@@ -77,6 +77,8 @@ ATEK:
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-Sellable:
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Demolishable:
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-Condition:
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WithMakeAnimation:
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-Condition:
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PDOX:
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Inherits@IDISABLE: ^DisableOnLowPower
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@@ -89,6 +91,8 @@ PDOX:
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-Sellable:
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Demolishable:
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-Condition:
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WithMakeAnimation:
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-Condition:
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IRON:
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Buildable:
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@@ -172,6 +172,8 @@ TENT:
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-Sellable:
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Demolishable:
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-Condition:
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WithMakeAnimation:
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-Condition:
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BaseProvider:
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Range: 12c0
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Power:
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@@ -48,6 +48,8 @@ DOME:
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-Sellable:
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Demolishable:
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-Condition:
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WithMakeAnimation:
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-Condition:
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POWR:
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CaptureManager:
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@@ -55,3 +57,5 @@ POWR:
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-Sellable:
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Demolishable:
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-Condition:
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WithMakeAnimation:
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-Condition:
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@@ -35,6 +35,8 @@ FTUR:
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-Sellable:
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Demolishable:
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-Condition:
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WithMakeAnimation:
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-Condition:
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PBOX:
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-AutoTarget:
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@@ -651,6 +651,7 @@
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EngineerRepairable:
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AcceptsDeliveredCash:
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WithMakeAnimation:
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Condition: build-incomplete
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CaptureManager:
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BeingCapturedCondition: being-captured
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Capturable:
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@@ -666,7 +667,7 @@
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Demolishable:
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Condition: being-demolished
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Sellable:
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RequiresCondition: !being-captured && !being-demolished
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RequiresCondition: !build-incomplete && !being-captured && !being-demolished
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SellSounds: cashturn.aud
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WithBuildingRepairDecoration:
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Image: allyrepair
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@@ -145,8 +145,6 @@ WEAF:
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RenderSprites:
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Image: WEAP
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithProductionDoorOverlay:
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RequiresCondition: !build-incomplete
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Sequence: build-top
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@@ -60,8 +60,6 @@ MSLO:
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Amount: -150
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MustBeDestroyed:
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RequiredForShortGame: false
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WithMakeAnimation:
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Condition: build-incomplete
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WithNukeLaunchAnimation:
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RequiresCondition: !build-incomplete
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@@ -982,8 +980,6 @@ WEAP:
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RevealsShroud@GAPGEN:
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Range: 4c0
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithProductionDoorOverlay:
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RequiresCondition: !build-incomplete
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Sequence: build-top
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@@ -1133,7 +1129,7 @@ FACT:
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Offset: 1,1
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Facing: 96
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Sellable:
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RequiresCondition: !chrono-vortex && !being-captured && !being-demolished
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RequiresCondition: !build-incomplete && !chrono-vortex && !being-captured && !being-demolished
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GrantConditionOnPrerequisite@GLOBALFACTUNDEPLOY:
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Condition: factundeploy
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Prerequisites: global-factundeploy
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@@ -1146,8 +1142,6 @@ FACT:
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PauseOnCondition: being-captured
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Range: 16c0
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithBuildingPlacedAnimation:
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RequiresCondition: !build-incomplete && !chrono-vortex
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Power:
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@@ -1216,8 +1210,6 @@ PROC:
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Types: SpyInfiltrate
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Notification: CreditsStolen
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@TOP:
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RequiresCondition: !build-incomplete
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Sequence: idle-top
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@@ -1265,8 +1257,6 @@ SILO:
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Range: 4c0
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WithBuildingBib:
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HasMinibib: Yes
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WithMakeAnimation:
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Condition: build-incomplete
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WithSiloAnimation:
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RequiresCondition: !build-incomplete
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StoresResources:
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@@ -1310,8 +1300,6 @@ HPAD:
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RevealsShroud@GAPGEN:
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Range: 4c0
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WithBuildingBib:
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WithMakeAnimation:
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Condition: build-incomplete
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WithResupplyAnimation:
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RequiresCondition: !build-incomplete
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Exit@1:
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@@ -1513,8 +1501,6 @@ AFLD:
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ReferencePoint: Top
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ZOffset: 256
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RequiresCondition: primary
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WithMakeAnimation:
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Condition: build-incomplete
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WithResupplyAnimation:
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RequiresCondition: !build-incomplete
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@@ -1918,8 +1904,6 @@ FIX:
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PlayerExperience: 15
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WithBuildingBib:
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HasMinibib: Yes
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WithMakeAnimation:
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Condition: build-incomplete
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WithResupplyAnimation:
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RequiresCondition: !build-incomplete
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Power:
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@@ -1399,6 +1399,8 @@ GALITE:
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Palette: terraindecoration
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-WithMakeAnimation:
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-WithDeathAnimation:
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Sellable:
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RequiresCondition: !being-demolished
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Health:
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HP: 60000
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Armor:
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@@ -372,9 +372,10 @@
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Demolishable:
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Condition: being-demolished
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Sellable:
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RequiresCondition: !being-demolished
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RequiresCondition: !build-incomplete && !being-demolished
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SellSounds: cashturn.aud
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WithMakeAnimation:
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Condition: build-incomplete
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ThrowsShrapnel@SMALL:
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Pieces: 3, 5
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ThrowsShrapnel@LARGE:
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@@ -22,8 +22,6 @@ GAPOWR:
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RevealsShroud:
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Range: 4c0
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MaxHeightDelta: 3
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@LIGHTS:
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RequiresCondition: !build-incomplete && !empdisable
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Sequence: idle-lights
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@@ -112,8 +110,6 @@ GAPILE:
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PrimaryCondition: primary
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SelectionNotification: PrimaryBuildingSelected
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ProductionBar:
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@LIGHTS:
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RequiresCondition: !build-incomplete
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Sequence: idle-lights
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@@ -178,8 +174,6 @@ GAWEAP:
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PrimaryCondition: primary
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SelectionNotification: PrimaryBuildingSelected
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ProductionBar:
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@ROOF:
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RequiresCondition: !build-incomplete
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Sequence: idle-roof
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@@ -248,8 +242,6 @@ GAHPAD:
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PlayerExperience: 15
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StartRepairingNotification: Repairing
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ProductionBar:
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@PLATFORM:
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RequiresCondition: !build-incomplete
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Sequence: idle-platform
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@@ -306,8 +298,6 @@ GADEPT:
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RallyPoint:
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Palette: mouse
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IsPlayerPalette: false
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@LIGHT:
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RequiresCondition: !build-incomplete
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Sequence: idle-light
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@@ -373,8 +363,6 @@ GARADR:
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RevealsShroud:
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Range: 10c0
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MaxHeightDelta: 3
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@DISH:
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RequiresCondition: !build-incomplete
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PauseOnCondition: disabled || empdisable
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@@ -414,8 +402,6 @@ GATECH:
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RevealsShroud:
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Range: 4c0
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MaxHeightDelta: 3
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@LIGHTS:
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RequiresCondition: !build-incomplete && !disabled
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Sequence: idle-lights
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@@ -443,8 +429,6 @@ GAPLUG:
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Building:
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Footprint: xxx xxx
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Dimensions: 2,3
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@DISH:
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RequiresCondition: !build-incomplete
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PauseOnCondition: disabled || empdisable
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@@ -76,8 +76,6 @@ GACTWR:
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AttackTurreted:
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RequiresCondition: tower.vulcan || tower.rocket || tower.sam
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PauseOnCondition: empdisable || disabled
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WithMakeAnimation:
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Condition: build-incomplete
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WithSpriteTurret@VULC:
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RequiresCondition: !build-incomplete && tower.vulcan
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Recoils: false
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@@ -25,8 +25,6 @@ NAPOWR:
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RevealsShroud:
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Range: 4c0
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MaxHeightDelta: 3
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@LIGHTS:
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RequiresCondition: !build-incomplete && !empdisable
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Sequence: idle-lights
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@@ -66,8 +64,6 @@ NAAPWR:
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RevealsShroud:
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Range: 4c0
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MaxHeightDelta: 3
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@LIGHTS:
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RequiresCondition: !build-incomplete && !empdisable
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Sequence: idle-lights
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@@ -123,8 +119,6 @@ NAHAND:
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PrimaryCondition: primary
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SelectionNotification: PrimaryBuildingSelected
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ProductionBar:
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@LIGHTS:
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RequiresCondition: !build-incomplete
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Sequence: idle-lights
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@@ -186,8 +180,6 @@ NAWEAP:
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PrimaryCondition: primary
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SelectionNotification: PrimaryBuildingSelected
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ProductionBar:
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@ROOF:
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RequiresCondition: !build-incomplete
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Sequence: idle-roof
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@@ -250,8 +242,6 @@ NAHPAD:
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PlayerExperience: 15
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StartRepairingNotification: Repairing
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ProductionBar:
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@PLATFORM:
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RequiresCondition: !build-incomplete
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Sequence: idle-platform
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@@ -310,8 +300,6 @@ NARADR:
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RevealsShroud:
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Range: 10c0
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MaxHeightDelta: 3
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WithMakeAnimation:
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Condition: build-incomplete
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WithIdleOverlay@DISH:
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RequiresCondition: !build-incomplete
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PauseOnCondition: disabled || empdisable
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@@ -351,8 +339,6 @@ NATECH:
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RevealsShroud:
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Range: 4c0
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MaxHeightDelta: 3
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WithMakeAnimation:
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Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
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RequiresCondition: !build-incomplete && !disabled
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||||
Sequence: idle-lights
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@@ -393,8 +379,6 @@ NATMPL:
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MaxHeightDelta: 3
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||||
Power:
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||||
Amount: -200
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||||
WithMakeAnimation:
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Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
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RequiresCondition: !build-incomplete && !disabled
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||||
Sequence: idle-lights
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||||
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@@ -71,8 +71,6 @@ NAPOST:
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Amount: -25
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RevealsShroud:
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||||
Range: 4c0
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||||
WithMakeAnimation:
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Condition: build-incomplete
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||||
WithIdleOverlay@LIGHTS:
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||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: lights
|
||||
@@ -175,8 +173,6 @@ NALASR:
|
||||
Armament:
|
||||
Weapon: TurretLaserFire
|
||||
LocalOffset: 498,0,317
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
RenderVoxels:
|
||||
WithVoxelTurret:
|
||||
RequiresCondition: !build-incomplete
|
||||
@@ -223,8 +219,6 @@ NAOBEL:
|
||||
RequiresCondition: charging && !disabled
|
||||
SoundFiles: obelpowr.aud
|
||||
Interval: 30, 40
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithChargeOverlay:
|
||||
RequiresCondition: !build-incomplete
|
||||
Palette: player
|
||||
@@ -265,8 +259,6 @@ NASAM:
|
||||
InitialFacing: 224
|
||||
AttackTurreted:
|
||||
PauseOnCondition: empdisable || disabled
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithSpriteTurret:
|
||||
RequiresCondition: !build-incomplete
|
||||
Recoils: false
|
||||
@@ -302,8 +294,6 @@ NASTLH:
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
MaxHeightDelta: 3
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@pulse:
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: pulse
|
||||
@@ -352,8 +342,6 @@ NAMISL:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@LIGHTS:
|
||||
RequiresCondition: !build-incomplete && !disabled
|
||||
Sequence: idle-lights
|
||||
@@ -422,8 +410,6 @@ NAWAST:
|
||||
Actor: WEED
|
||||
SpawnOffset: 3,1
|
||||
Facing: 160
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@GLOW:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-glow
|
||||
|
||||
@@ -41,8 +41,6 @@ GACNST:
|
||||
ProductionType: Building
|
||||
ProductionBar@Defense:
|
||||
ProductionType: Defense
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@TOP:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-top
|
||||
@@ -104,8 +102,6 @@ PROC:
|
||||
Actor: HARV
|
||||
SpawnOffset: 2,1
|
||||
Facing: 160
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithIdleOverlay@REDLIGHTS:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-redlights
|
||||
@@ -161,8 +157,6 @@ GASILO:
|
||||
FactionImages:
|
||||
gdi: gasilo.gdi
|
||||
nod: gasilo.nod
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithSiloAnimation:
|
||||
RequiresCondition: !build-incomplete
|
||||
WithIdleOverlay@UNDERLAY:
|
||||
|
||||
@@ -32,8 +32,6 @@ NAPULS:
|
||||
Weapon: EMPulseCannon
|
||||
LocalOffset: 212,0,1768
|
||||
LocalYaw: 0,100
|
||||
WithMakeAnimation:
|
||||
Condition: build-incomplete
|
||||
WithSpriteTurret:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: turret
|
||||
|
||||
Reference in New Issue
Block a user