diff --git a/mods/cnc/rules/infantry.yaml b/mods/cnc/rules/infantry.yaml index 8c349b5bab..95fc843c42 100644 --- a/mods/cnc/rules/infantry.yaml +++ b/mods/cnc/rules/infantry.yaml @@ -90,10 +90,8 @@ E4: LocalOffset: 341,0,256 FireDelay: 3 MuzzleSequence: muzzle - MuzzleSplitFacings: 8 AttackFrontal: WithMuzzleOverlay: - SplitFacings: true WithInfantryBody: AttackSequence: shoot diff --git a/mods/cnc/sequences/infantry.yaml b/mods/cnc/sequences/infantry.yaml index 56937e08ef..aef7ce65b1 100644 --- a/mods/cnc/sequences/infantry.yaml +++ b/mods/cnc/sequences/infantry.yaml @@ -434,30 +434,34 @@ e4: Length: 4 Tick: 1600 ZOffset: -511 - muzzle0: flame-n - Length: * - Offset: 1,6 - muzzle1: flame-nw - Length: * - Offset: 8,7 - muzzle2: flame-w - Length: * - Offset: 8,2 - muzzle3: flame-sw - Length: * - Offset: 7,-2 - muzzle4: flame-s - Length: * - Offset: 1,-2 - muzzle5: flame-se - Length: * - Offset: -5,-2 - muzzle6: flame-e - Length: * - Offset: -7,2 - muzzle7: flame-ne - Length: * - Offset: -7,8 + muzzle: + Combine: + flame-n: + Length: * + Offset: 1,6 + flame-nw: + Length: * + Offset: 8,7 + flame-w: + Length: * + Offset: 8,2 + flame-sw: + Length: * + Offset: 7,-2 + flame-s: + Length: * + Offset: 1,-2 + flame-se: + Length: * + Offset: -5,-2 + flame-e: + Length: * + Offset: -7,2 + flame-ne: + Length: * + Offset: -7,8 + Facings: 8 + Length: 13 icon: e4icnh.tem AddExtension: False