Merge pull request #7830 from obrakmann/fix7824_allies03b_crash
Fix crash in allies03b
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@@ -111,8 +111,10 @@ JeepCheckpointMove = function()
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if Jeep.Location == JeepCheckpoint.Location then
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Trigger.ClearAll(Jeep)
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for i = 1, 2, 1 do
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if not CheckpointGuards[i].IsDead then
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CheckpointGuards[i].Move(CheckpointGuardWaypoints[i].Location)
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end
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end
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else
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Jeep.Move(JeepCheckpoint.Location)
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end
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