Don't hardcode enemy aircraft ignorance.

This commit is contained in:
Matthias Mailänder
2022-12-22 20:22:53 +01:00
committed by abcdefg30
parent 24ed5f7a1a
commit 943751547e
6 changed files with 13 additions and 4 deletions

View File

@@ -144,7 +144,7 @@ namespace OpenRA.Mods.Common.Traits
// Use for proactive targeting.
public bool IsPreferredEnemyUnit(Actor a)
{
if (a == null || a.IsDead || Player.RelationshipWith(a.Owner) != PlayerRelationship.Enemy || a.Info.HasTraitInfo<HuskInfo>() || a.Info.HasTraitInfo<AircraftInfo>())
if (a == null || a.IsDead || Player.RelationshipWith(a.Owner) != PlayerRelationship.Enemy || a.Info.HasTraitInfo<HuskInfo>())
return false;
var targetTypes = a.GetEnabledTargetTypes();