Support nested scissor rectangles.
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@@ -157,7 +157,7 @@ namespace OpenRA.Mods.Cnc.Widgets
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new float2(rightButtonRect.Left + 2, rightButtonRect.Top + 2));
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// Draw tab buttons
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Game.Renderer.EnableScissor(leftButtonRect.Right, rb.Y + 1, rightButtonRect.Left - leftButtonRect.Right - 1, rb.Height);
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Game.Renderer.EnableScissor(new Rectangle(leftButtonRect.Right, rb.Y + 1, rightButtonRect.Left - leftButtonRect.Right - 1, rb.Height));
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var origin = new int2(leftButtonRect.Right - 1 + (int)listOffset, leftButtonRect.Y);
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SpriteFont font = Game.Renderer.Fonts["TinyBold"];
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contentWidth = 0;
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