diff --git a/mods/d2k/rules/defaults.yaml b/mods/d2k/rules/defaults.yaml index d04ccaaedd..5facb580e7 100644 --- a/mods/d2k/rules/defaults.yaml +++ b/mods/d2k/rules/defaults.yaml @@ -206,9 +206,6 @@ GivesBounty: Crushable: CrushSound: CRUSH1.WAV - RepairableNear: - Buildings: barra, barro - CloseEnough: 1 CombatDebugOverlay: Guard: Voice: Guard diff --git a/mods/d2k/rules/harkonnen.yaml b/mods/d2k/rules/harkonnen.yaml index 5922f70348..1345418b10 100644 --- a/mods/d2k/rules/harkonnen.yaml +++ b/mods/d2k/rules/harkonnen.yaml @@ -30,7 +30,6 @@ BARRH: Inherits: ^BARRACKS Buildable: Prerequisites: ~conyardh, power - -RepairsUnits: REPAIRH: Inherits: ^REPAIR diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 50afc6ca1b..0c66e637d3 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -143,8 +143,6 @@ CONCRETEB: Produces: Infantry PrimaryBuilding: ProductionBar: - RepairsUnits: - ValuePercentage: 0 ProvidesCustomPrerequisite: Prerequisite: barracks Power: