Let the thirdparty dlls work when run from the gac

This commit is contained in:
pchote
2010-02-22 11:02:18 +13:00
parent f8390864ac
commit 95324e140a
2 changed files with 9 additions and 9 deletions

View File

@@ -2,11 +2,11 @@
<dllmap dll="cg.dll"> <dllmap dll="cg.dll">
<dllentry os="linux" dll="libCg.so" /> <dllentry os="linux" dll="libCg.so" />
<dllentry os="windows" dll="cg.dll" /> <dllentry os="windows" dll="cg.dll" />
<dllentry os="osx" dll="../Frameworks/Cg.framework/Cg" /> <dllentry os="osx" dll="/Library/Frameworks/Cg.framework/Cg" />
</dllmap> </dllmap>
<dllmap dll="cgGL.dll"> <dllmap dll="cgGL.dll">
<dllentry os="linux" dll="libCgGL.so" /> <dllentry os="linux" dll="libCgGL.so" />
<dllentry os="windows" dll="cgGL.dll" /> <dllentry os="windows" dll="cgGL.dll" />
<dllentry os="osx" dll="../Frameworks/Cg.framework/Cg" /> <dllentry os="osx" dll="/Library/Frameworks/Cg.framework/Cg" />
</dllmap> </dllmap>
</configuration> </configuration>

View File

@@ -2,36 +2,36 @@
<dllmap dll="SDL.dll"> <dllmap dll="SDL.dll">
<dllentry os="linux" dll="libSDL-1.2.so.0"/> <dllentry os="linux" dll="libSDL-1.2.so.0"/>
<dllentry os="windows" dll="SDL.dll"/> <dllentry os="windows" dll="SDL.dll"/>
<dllentry os="osx" dll="../Frameworks/SDL.framework/SDL" /> <dllentry os="osx" dll="/Library/Frameworks/SDL.framework/SDL" />
</dllmap> </dllmap>
<dllmap dll="SDL_image.dll"> <dllmap dll="SDL_image.dll">
<dllentry os="linux" dll="libSDL_image-1.2.so.0" /> <dllentry os="linux" dll="libSDL_image-1.2.so.0" />
<dllentry os="windows" dll="SDL_image.dll"/> <dllentry os="windows" dll="SDL_image.dll"/>
<dllentry os="osx" dll="../Frameworks/SDL_image.framework/SDL_image" /> <dllentry os="osx" dll="/Library/Frameworks/SDL_image.framework/SDL_image" />
</dllmap> </dllmap>
<dllmap dll="SDL_mixer.dll"> <dllmap dll="SDL_mixer.dll">
<dllentry os="linux" dll="libSDL_mixer-1.2.so.0" /> <dllentry os="linux" dll="libSDL_mixer-1.2.so.0" />
<dllentry os="windows" dll="SDL_mixer.dll"/> <dllentry os="windows" dll="SDL_mixer.dll"/>
<dllentry os="osx" dll="../Frameworks/SDL_mixer.framework/SDL_mixer" /> <dllentry os="osx" dll="/Library/Frameworks/SDL_mixer.framework/SDL_mixer" />
</dllmap> </dllmap>
<dllmap dll="SDL_ttf.dll"> <dllmap dll="SDL_ttf.dll">
<dllentry os="linux" dll="libSDL_ttf-2.0.so.0" /> <dllentry os="linux" dll="libSDL_ttf-2.0.so.0" />
<dllentry os="windows" dll="SDL_ttf.dll"/> <dllentry os="windows" dll="SDL_ttf.dll"/>
<dllentry os="osx" dll="../Frameworks/SDL_ttf.framework/SDL_ttf" /> <dllentry os="osx" dll="/Library/Frameworks/SDL_ttf.framework/SDL_ttf" />
</dllmap> </dllmap>
<dllmap dll="SDL_net.dll"> <dllmap dll="SDL_net.dll">
<dllentry os="linux" dll="libSDL_net-1.2.so.0" /> <dllentry os="linux" dll="libSDL_net-1.2.so.0" />
<dllentry os="windows" dll="SDL_net.dll"/> <dllentry os="windows" dll="SDL_net.dll"/>
<dllentry os="osx" dll="../Frameworks/SDL_net.framework/SDL_net" /> <dllentry os="osx" dll="/Library/Frameworks/SDL_net.framework/SDL_net" />
</dllmap> </dllmap>
<dllmap dll="smpeg.dll"> <dllmap dll="smpeg.dll">
<dllentry os="linux" dll="libsmpeg-0.4.so.0" /> <dllentry os="linux" dll="libsmpeg-0.4.so.0" />
<dllentry os="windows" dll="smpeg.dll"/> <dllentry os="windows" dll="smpeg.dll"/>
<dllentry os="osx" dll="../Frameworks/smpeg.framework/smpeg" /> <dllentry os="osx" dll="/Library/Frameworks/smpeg.framework/smpeg" />
</dllmap> </dllmap>
<dllmap dll="SDL_gfx.dll"> <dllmap dll="SDL_gfx.dll">
<dllentry os="linux" dll="libSDL_gfx.so.4" /> <dllentry os="linux" dll="libSDL_gfx.so.4" />
<dllentry os="windows" dll="SDL_gfx.dll"/> <dllentry os="windows" dll="SDL_gfx.dll"/>
<dllentry os="osx" dll="../Frameworks/SDL_gfx.framework/SDL_gfx" /> <dllentry os="osx" dll="/Library/Frameworks/SDL_gfx.framework/SDL_gfx" />
</dllmap> </dllmap>
</configuration> </configuration>