Add first version of Soviet 01 classic
This commit is contained in:
@@ -1,4 +1,4 @@
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#region Copyright & License Information
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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@@ -41,10 +41,16 @@ namespace OpenRA.Mods.RA
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++ammo;
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return true;
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}
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public bool TakeAmmo()
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{
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if (ammo <= 0) return false;
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--ammo;
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return true;
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}
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public int ReloadTimePerAmmo() { return Info.ReloadTicks; }
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public void Attacking(Actor self, Target target) { --ammo; }
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public void Attacking(Actor self, Target target) { TakeAmmo(); }
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public IEnumerable<PipType> GetPips(Actor self)
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{
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159
OpenRA.Mods.RA/Missions/Soviet01ClassicScript.cs
Normal file
159
OpenRA.Mods.RA/Missions/Soviet01ClassicScript.cs
Normal file
@@ -0,0 +1,159 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenRA.Traits;
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using System.Drawing;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Network;
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using OpenRA.Scripting;
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using OpenRA.FileFormats;
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using OpenRA.Mods.RA.Air;
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using OpenRA.Mods.RA.Activities;
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namespace OpenRA.Mods.RA.Missions
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{
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class Soviet01ClassicScriptInfo : TraitInfo<Soviet01ClassicScript>, Requires<SpawnMapActorsInfo> { }
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class Soviet01ClassicScript : IHasObjectives, IWorldLoaded, ITick
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{
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public event ObjectivesUpdatedEventHandler OnObjectivesUpdated = notify => { };
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public IEnumerable<Objective> Objectives { get { return objectives.Values; } }
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Dictionary<int, Objective> objectives = new Dictionary<int, Objective>
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{
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{ DestroyID, new Objective(ObjectiveType.Primary, Destroy, ObjectiveStatus.InProgress) }
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};
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const int DestroyID = 0;
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const string Destroy = "A pitiful excuse for resistance has blockaded itself in this village. Stalin has decided to make an example of them. Kill them all and destroy their homes. You will have Yak aircraft to use in teaching these rebels a lesson.";
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World world;
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Player ussr;
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Player france;
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Actor startJeep;
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Actor startJeepMovePoint;
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Actor airfield1;
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Actor airfield2;
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Actor airfield3;
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Actor[] airfields;
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void MissionFailed()
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{
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if (ussr.WinState != WinState.Undefined)
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{
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return;
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}
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ussr.WinState = WinState.Lost;
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foreach (var actor in world.Actors.Where(a => a.IsInWorld && a.Owner == ussr && !a.IsDead()))
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{
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actor.Kill(actor);
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}
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Sound.Play("misnlst1.aud");
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}
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void MissionAccomplished()
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{
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if (ussr.WinState != WinState.Undefined)
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{
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return;
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}
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ussr.WinState = WinState.Won;
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Sound.Play("misnwon1.aud");
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}
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public void Tick(Actor self)
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{
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var unitsAndBuildings = world.Actors.Where(a => !a.IsDead() && a.IsInWorld && (a.HasTrait<Mobile>() || (a.HasTrait<Building>() && !a.HasTrait<Wall>())));
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if (!unitsAndBuildings.Any(a => a.Owner == france))
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{
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objectives[DestroyID].Status = ObjectiveStatus.Completed;
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MissionAccomplished();
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}
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else if (!unitsAndBuildings.Any(a => a.Owner == ussr))
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{
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objectives[DestroyID].Status = ObjectiveStatus.Failed;
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MissionFailed();
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}
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}
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void LandYaks()
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{
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foreach (var airfield in airfields)
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{
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var entry = airfield.Location - new CVec(10, 0);
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var yak = world.CreateActor("yak", new TypeDictionary
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{
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new OwnerInit(ussr),
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new LocationInit(entry),
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new FacingInit(Util.GetFacing(airfield.Location - entry, 0)),
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new AltitudeInit(Rules.Info["yak"].Traits.Get<PlaneInfo>().CruiseAltitude)
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});
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while (yak.Trait<LimitedAmmo>().TakeAmmo()) { }
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yak.QueueActivity(new ReturnToBase(yak, airfield));
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yak.QueueActivity(new ResupplyAircraft());
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}
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}
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void MoveJeep()
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{
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startJeep.QueueActivity(new MoveAdjacentTo(Target.FromActor(startJeepMovePoint)));
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startJeep.QueueActivity(new CallFunc(() =>
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{
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var bridge = world.Actors
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.Where(a => a.HasTrait<Bridge>() && !a.IsDead())
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.OrderBy(a => (startJeep.CenterLocation - a.CenterLocation).LengthSquared)
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.First();
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Combat.DoExplosion(bridge, "Demolish", bridge.CenterLocation, 0);
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world.WorldActor.Trait<ScreenShaker>().AddEffect(15, bridge.CenterLocation.ToFloat2(), 6);
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bridge.Kill(bridge);
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}));
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}
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public void WorldLoaded(World w)
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{
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world = w;
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ussr = w.Players.Single(p => p.InternalName == "USSR");
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france = w.Players.Single(p => p.InternalName == "France");
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var actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
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startJeep = actors["StartJeep"];
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startJeepMovePoint = actors["StartJeepMovePoint"];
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airfield1 = actors["Airfield1"];
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airfield2 = actors["Airfield2"];
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airfield3 = actors["Airfield3"];
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airfields = new[] { airfield1, airfield2, airfield3 };
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Game.MoveViewport(startJeep.Location.ToFloat2());
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Game.ConnectionStateChanged += StopMusic;
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Media.PlayFMVFullscreen(w, "soviet1.vqa", () =>
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{
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PlayMusic();
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LandYaks();
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MoveJeep();
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});
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}
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void PlayMusic()
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{
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if (!Rules.InstalledMusic.Any())
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{
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return;
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}
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var track = Rules.InstalledMusic.Random(Game.CosmeticRandom);
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Sound.PlayMusicThen(track.Value, PlayMusic);
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}
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void StopMusic(OrderManager orderManager)
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{
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if (!orderManager.GameStarted)
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{
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Sound.StopMusic();
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Game.ConnectionStateChanged -= StopMusic;
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}
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}
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}
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}
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@@ -247,6 +247,7 @@
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<Compile Include="Missions\MissionUtils.cs" />
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<Compile Include="Missions\MissionWidgets.cs" />
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<Compile Include="Missions\Objective.cs" />
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<Compile Include="Missions\Soviet01ClassicScript.cs" />
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<Compile Include="Modifiers\FrozenUnderFog.cs" />
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<Compile Include="Modifiers\HiddenUnderFog.cs" />
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<Compile Include="Move\Drag.cs" />
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BIN
mods/ra/maps/soviet-01-classic/map.bin
Normal file
BIN
mods/ra/maps/soviet-01-classic/map.bin
Normal file
Binary file not shown.
920
mods/ra/maps/soviet-01-classic/map.yaml
Normal file
920
mods/ra/maps/soviet-01-classic/map.yaml
Normal file
@@ -0,0 +1,920 @@
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Selectable: True
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MapFormat: 5
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RequiresMod: ra
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Title: Soviet 01 (Classic)
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Description: Lesson in Blood
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Author: Westwood Studios
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Tileset: SNOW
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MapSize: 128,128
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Bounds: 32,47,32,38
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UseAsShellmap: False
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Type: Campaign
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Players:
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PlayerReference@GoodGuy:
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Name: GoodGuy
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Race: allies
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ColorRamp: 161,134,236,30
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Allies: France,Germany,Turkey
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Enemies: USSR
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PlayerReference@France:
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Name: France
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Race: allies
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ColorRamp: 115,115,143,16
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Allies: GoodGuy,Germany,Turkey
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Enemies: USSR
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PlayerReference@Germany:
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Name: Germany
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Race: allies
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ColorRamp: 0,0,80,5
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Allies: GoodGuy,France,Turkey
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Enemies: USSR
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PlayerReference@USSR:
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Name: USSR
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Playable: True
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AllowBots: False
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LockRace: True
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Race: soviet
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LockColor: True
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ColorRamp: 3,255,127,28
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LockSpawn: True
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LockTeam: True
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Enemies: GoodGuy,France,Germany,Turkey
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PlayerReference@Turkey:
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Name: Turkey
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Race: allies
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ColorRamp: 14,123,167,28
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Allies: GoodGuy,France,Germany
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Enemies: USSR
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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NonCombatant: True
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Race: allies
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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Race: allies
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Actors:
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Actor0: wood
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Location: 44,50
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Owner: Neutral
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Actor1: wood
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Location: 44,51
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Owner: Neutral
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Actor2: wood
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Location: 44,52
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Owner: Neutral
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Actor3: wood
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Location: 44,53
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Owner: Neutral
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Actor4: wood
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Location: 45,53
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Owner: Neutral
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Actor5: wood
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Location: 56,65
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Owner: Neutral
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Actor6: v14
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Location: 54,66
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Owner: Neutral
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Actor7: v14
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Location: 55,66
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Owner: Neutral
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Actor8: wood
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Location: 56,66
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Owner: Neutral
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Actor9: wood
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Location: 53,67
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Owner: Neutral
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Actor10: wood
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Location: 55,67
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Owner: Neutral
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Actor11: wood
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Location: 56,67
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Owner: Neutral
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Actor12: wood
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Location: 45,69
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Owner: Neutral
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Actor13: wood
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||||
Location: 46,69
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Owner: Neutral
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Actor14: wood
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||||
Location: 47,69
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Owner: Neutral
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||||
Actor15: wood
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||||
Location: 45,70
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||||
Owner: Neutral
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||||
Actor16: wood
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||||
Location: 51,70
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Owner: Neutral
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||||
Actor17: wood
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||||
Location: 53,71
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||||
Owner: Neutral
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||||
Actor18: wood
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||||
Location: 52,72
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Owner: Neutral
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||||
Actor19: wood
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||||
Location: 53,72
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Owner: Neutral
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Actor20: t16
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Location: 53,52
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Owner: Neutral
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Actor21: tc03
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Location: 60,61
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Owner: Neutral
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||||
Actor22: tc01
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||||
Location: 48,47
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Owner: Neutral
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||||
Actor23: t06
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||||
Location: 73,59
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||||
Owner: Neutral
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||||
Actor24: t01
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||||
Location: 49,74
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||||
Owner: Neutral
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||||
Actor25: t14
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||||
Location: 60,69
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||||
Owner: Neutral
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||||
Actor26: t16
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||||
Location: 59,72
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||||
Owner: Neutral
|
||||
Actor27: t14
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||||
Location: 60,72
|
||||
Owner: Neutral
|
||||
Actor28: t07
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||||
Location: 62,72
|
||||
Owner: Neutral
|
||||
Actor29: t10
|
||||
Location: 54,74
|
||||
Owner: Neutral
|
||||
Actor30: tc02
|
||||
Location: 46,49
|
||||
Owner: Neutral
|
||||
Actor31: t01
|
||||
Location: 53,57
|
||||
Owner: Neutral
|
||||
Actor32: tc05
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||||
Location: 41,51
|
||||
Owner: Neutral
|
||||
Actor33: t06
|
||||
Location: 44,53
|
||||
Owner: Neutral
|
||||
Actor34: t01
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||||
Location: 44,70
|
||||
Owner: Neutral
|
||||
Actor35: t16
|
||||
Location: 52,72
|
||||
Owner: Neutral
|
||||
Actor36: tc02
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||||
Location: 32,51
|
||||
Owner: Neutral
|
||||
Actor37: tc04
|
||||
Location: 32,55
|
||||
Owner: Neutral
|
||||
Actor38: tc05
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||||
Location: 32,60
|
||||
Owner: Neutral
|
||||
Actor39: tc02
|
||||
Location: 42,57
|
||||
Owner: Neutral
|
||||
Actor40: tc02
|
||||
Location: 43,68
|
||||
Owner: Neutral
|
||||
Actor41: tc01
|
||||
Location: 42,67
|
||||
Owner: Neutral
|
||||
Actor42: tc04
|
||||
Location: 32,72
|
||||
Owner: Neutral
|
||||
Actor43: tc03
|
||||
Location: 51,77
|
||||
Owner: Neutral
|
||||
Actor44: tc01
|
||||
Location: 39,72
|
||||
Owner: Neutral
|
||||
Actor45: t17
|
||||
Location: 35,76
|
||||
Owner: Neutral
|
||||
Actor46: t15
|
||||
Location: 59,75
|
||||
Owner: Neutral
|
||||
Actor47: tc03
|
||||
Location: 35,65
|
||||
Owner: Neutral
|
||||
Actor48: t01
|
||||
Location: 35,56
|
||||
Owner: Neutral
|
||||
Actor49: t10
|
||||
Location: 47,59
|
||||
Owner: Neutral
|
||||
Actor50: t08
|
||||
Location: 48,64
|
||||
Owner: Neutral
|
||||
Actor51: barl
|
||||
Location: 33,54
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor52: brl3
|
||||
Location: 57,53
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor53: v08
|
||||
Location: 41,54
|
||||
Owner: France
|
||||
Health: 0.5195313
|
||||
Facing: 0
|
||||
Actor54: v07
|
||||
Location: 54,65
|
||||
Owner: France
|
||||
Health: 0.4375
|
||||
Facing: 0
|
||||
Actor55: v07
|
||||
Location: 38,52
|
||||
Owner: France
|
||||
Health: 0.4375
|
||||
Facing: 0
|
||||
Actor56: v06
|
||||
Location: 46,51
|
||||
Owner: France
|
||||
Health: 0.9921875
|
||||
Facing: 0
|
||||
Actor57: v05
|
||||
Location: 36,55
|
||||
Owner: France
|
||||
Health: 0.5
|
||||
Facing: 0
|
||||
Actor58: v04
|
||||
Location: 35,51
|
||||
Owner: France
|
||||
Health: 0.3515625
|
||||
Facing: 0
|
||||
Actor59: v02
|
||||
Location: 36,57
|
||||
Owner: France
|
||||
Health: 0.5625
|
||||
Facing: 0
|
||||
Actor60: brl3
|
||||
Location: 34,52
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor61: barl
|
||||
Location: 57,54
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor62: barl
|
||||
Location: 55,54
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor63: brl3
|
||||
Location: 51,72
|
||||
Owner: Germany
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor64: brl3
|
||||
Location: 51,71
|
||||
Owner: Germany
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor65: brl3
|
||||
Location: 47,71
|
||||
Owner: Germany
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor66: barl
|
||||
Location: 46,71
|
||||
Owner: Germany
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor67: barl
|
||||
Location: 47,70
|
||||
Owner: Germany
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor68: brl3
|
||||
Location: 43,50
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor69: brl3
|
||||
Location: 45,52
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor70: barl
|
||||
Location: 41,51
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor71: barl
|
||||
Location: 50,72
|
||||
Owner: Germany
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor72: barl
|
||||
Location: 42,50
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Airfield1: afld.noproduction
|
||||
Location: 35,81
|
||||
Owner: USSR
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor74: powr
|
||||
Location: 43,82
|
||||
Owner: USSR
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor75: barl
|
||||
Location: 56,53
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor76: barl
|
||||
Location: 58,53
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor77: brl3
|
||||
Location: 59,53
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor78: brl3
|
||||
Location: 54,53
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor79: barl
|
||||
Location: 59,56
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor80: brl3
|
||||
Location: 48,66
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor81: barl
|
||||
Location: 45,65
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor82: barl
|
||||
Location: 34,57
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor83: brl3
|
||||
Location: 35,58
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor84: barl
|
||||
Location: 46,67
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor85: barl
|
||||
Location: 48,67
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor86: brl3
|
||||
Location: 38,65
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor87: barl
|
||||
Location: 40,52
|
||||
Owner: GoodGuy
|
||||
Health: 0.09765625
|
||||
Facing: 0
|
||||
Actor88: barl
|
||||
Location: 39,64
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor89: brl3
|
||||
Location: 41,53
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor90: brl3
|
||||
Location: 46,66
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Airfield2: afld.noproduction
|
||||
Location: 39,77
|
||||
Owner: USSR
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor92: powr
|
||||
Location: 45,82
|
||||
Owner: USSR
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Airfield3: afld.noproduction
|
||||
Location: 37,79
|
||||
Owner: USSR
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor94: barl
|
||||
Location: 35,56
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor95: brl3
|
||||
Location: 38,64
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor96: brl3
|
||||
Location: 34,55
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor97: barl
|
||||
Location: 35,55
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor98: barl
|
||||
Location: 45,50
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor99: v04
|
||||
Location: 58,54
|
||||
Owner: France
|
||||
Health: 0.4140625
|
||||
Facing: 0
|
||||
Actor100: v02
|
||||
Location: 56,54
|
||||
Owner: France
|
||||
Health: 0.7070313
|
||||
Facing: 0
|
||||
Actor101: dome
|
||||
Location: 45,79
|
||||
Owner: USSR
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor102: barl
|
||||
Location: 46,61
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor103: brl3
|
||||
Location: 43,66
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor104: barl
|
||||
Location: 43,67
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor105: brl3
|
||||
Location: 59,57
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor106: barl
|
||||
Location: 57,58
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor107: barl
|
||||
Location: 58,58
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor108: brl3
|
||||
Location: 59,58
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor109: brl3
|
||||
Location: 56,58
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor110: barl
|
||||
Location: 56,59
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor111: barl
|
||||
Location: 56,60
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor112: barl
|
||||
Location: 41,68
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor113: barl
|
||||
Location: 42,67
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor114: brl3
|
||||
Location: 49,55
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor115: barl
|
||||
Location: 48,55
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor116: barl
|
||||
Location: 47,56
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor117: brl3
|
||||
Location: 46,56
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor118: pbox
|
||||
Location: 46,55
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor119: pbox
|
||||
Location: 48,54
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor120: barl
|
||||
Location: 34,51
|
||||
Owner: GoodGuy
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor121: v05
|
||||
Location: 48,62
|
||||
Owner: France
|
||||
Health: 0.4140625
|
||||
Facing: 0
|
||||
Actor122: v01
|
||||
Location: 40,63
|
||||
Owner: France
|
||||
Health: 0.5390625
|
||||
Facing: 0
|
||||
Actor123: jeep
|
||||
Location: 46,52
|
||||
Owner: France
|
||||
Health: 0.6640625
|
||||
Facing: 96
|
||||
StartJeep: jeep
|
||||
Location: 44,76
|
||||
Owner: France
|
||||
Health: 0.5195313
|
||||
Facing: 32
|
||||
Actor125: jeep
|
||||
Location: 55,57
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 160
|
||||
Actor126: jeep
|
||||
Location: 39,65
|
||||
Owner: France
|
||||
Health: 0.625
|
||||
Facing: 64
|
||||
Actor127: c9
|
||||
Location: 50,64
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 192
|
||||
SubCell: 1
|
||||
Actor128: c8
|
||||
Location: 47,61
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor129: c8
|
||||
Location: 41,50
|
||||
Owner: Turkey
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 3
|
||||
Actor130: c6
|
||||
Location: 46,61
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 2
|
||||
Actor131: c5
|
||||
Location: 46,61
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 1
|
||||
Actor132: c4
|
||||
Location: 44,67
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 1
|
||||
Actor133: c2
|
||||
Location: 40,54
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 2
|
||||
Actor134: c2
|
||||
Location: 45,61
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 64
|
||||
SubCell: 4
|
||||
Actor135: e1
|
||||
Location: 54,60
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 4
|
||||
Actor136: e1
|
||||
Location: 49,60
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 2
|
||||
Actor137: c5
|
||||
Location: 45,51
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 0
|
||||
Actor138: e1
|
||||
Location: 34,58
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 0
|
||||
Actor139: e1
|
||||
Location: 53,54
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 2
|
||||
Actor140: e1
|
||||
Location: 58,56
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 1
|
||||
Actor141: e1
|
||||
Location: 58,52
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 0
|
||||
Actor142: e1
|
||||
Location: 54,64
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 3
|
||||
Actor143: c7
|
||||
Location: 56,54
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor144: e1
|
||||
Location: 40,51
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 0
|
||||
Actor145: e1
|
||||
Location: 35,53
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 1
|
||||
Actor146: e1
|
||||
Location: 35,54
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 4
|
||||
Actor147: e1
|
||||
Location: 43,64
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 96
|
||||
SubCell: 0
|
||||
Actor148: e1
|
||||
Location: 56,63
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 192
|
||||
SubCell: 2
|
||||
Actor149: e1
|
||||
Location: 40,67
|
||||
Owner: France
|
||||
Health: 1
|
||||
Facing: 32
|
||||
SubCell: 4
|
||||
Actor150: e1
|
||||
Location: 42,81
|
||||
Owner: USSR
|
||||
Health: 0.1367188
|
||||
Facing: 0
|
||||
SubCell: 2
|
||||
waypoint3: waypoint
|
||||
Location: 47,51
|
||||
Owner: Neutral
|
||||
waypoint6: waypoint
|
||||
Location: 58,55
|
||||
Owner: Neutral
|
||||
waypoint10: waypoint
|
||||
Location: 48,62
|
||||
Owner: Neutral
|
||||
waypoint14: waypoint
|
||||
Location: 66,47
|
||||
Owner: Neutral
|
||||
waypoint15: waypoint
|
||||
Location: 58,54
|
||||
Owner: Neutral
|
||||
waypoint16: waypoint
|
||||
Location: 47,66
|
||||
Owner: Neutral
|
||||
StartJeepMovePoint: waypoint
|
||||
Location: 49,68
|
||||
Owner: Neutral
|
||||
waypoint18: waypoint
|
||||
Location: 54,64
|
||||
Owner: Neutral
|
||||
waypoint19: waypoint
|
||||
Location: 55,64
|
||||
Owner: Neutral
|
||||
waypoint20: waypoint
|
||||
Location: 67,65
|
||||
Owner: Neutral
|
||||
waypoint21: waypoint
|
||||
Location: 58,57
|
||||
Owner: Neutral
|
||||
waypoint22: waypoint
|
||||
Location: 66,73
|
||||
Owner: Neutral
|
||||
waypoint23: waypoint
|
||||
Location: 49,51
|
||||
Owner: Neutral
|
||||
waypoint24: waypoint
|
||||
Location: 54,60
|
||||
Owner: Neutral
|
||||
waypoint25: waypoint
|
||||
Location: 35,59
|
||||
Owner: Neutral
|
||||
waypoint37: waypoint
|
||||
Location: 61,68
|
||||
Owner: Neutral
|
||||
waypoint44: waypoint
|
||||
Location: 34,47
|
||||
Owner: Neutral
|
||||
waypoint57: waypoint
|
||||
Location: 38,57
|
||||
Owner: Neutral
|
||||
waypoint67: waypoint
|
||||
Location: 39,59
|
||||
Owner: Neutral
|
||||
waypoint72: waypoint
|
||||
Location: 47,70
|
||||
Owner: Neutral
|
||||
waypoint78: waypoint
|
||||
Location: 39,67
|
||||
Owner: Neutral
|
||||
waypoint79: waypoint
|
||||
Location: 52,60
|
||||
Owner: Neutral
|
||||
waypoint81: waypoint
|
||||
Location: 42,82
|
||||
Owner: Neutral
|
||||
waypoint82: waypoint
|
||||
Location: 44,77
|
||||
Owner: Neutral
|
||||
waypoint84: waypoint
|
||||
Location: 32,70
|
||||
Owner: Neutral
|
||||
waypoint94: waypoint
|
||||
Location: 47,65
|
||||
Owner: Neutral
|
||||
waypoint95: waypoint
|
||||
Location: 47,67
|
||||
Owner: Neutral
|
||||
waypoint96: waypoint
|
||||
Location: 37,58
|
||||
Owner: Neutral
|
||||
waypoint98: waypoint
|
||||
Location: 44,79
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
PlayerResources:
|
||||
InitialCash: 0
|
||||
World:
|
||||
-CrateDrop:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
Soviet01ClassicScript:
|
||||
MissionObjectivesPanel:
|
||||
ObjectivesPanel: MISSION_OBJECTIVES
|
||||
V01:
|
||||
ContainsCrate:
|
||||
CRATE:
|
||||
GiveCashCrateAction:
|
||||
SelectionShares: 0
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 0
|
||||
ExplodeCrateAction@fire:
|
||||
SelectionShares: 0
|
||||
ExplodeCrateAction@boom:
|
||||
SelectionShares: 0
|
||||
ExplodeCrateAction@nuke:
|
||||
SelectionShares: 0
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 0
|
||||
HealUnitsCrateAction:
|
||||
SelectionShares: 10000
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 0
|
||||
SupportPowerCrateAction@parabombs:
|
||||
SelectionShares: 0
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 0
|
||||
GiveUnitCrateAction@jeep:
|
||||
SelectionShares: 0
|
||||
GiveUnitCrateAction@arty:
|
||||
SelectionShares: 0
|
||||
GiveUnitCrateAction@v2rl:
|
||||
SelectionShares: 0
|
||||
GiveUnitCrateAction@1tnk:
|
||||
SelectionShares: 0
|
||||
GiveUnitCrateAction@2tnk:
|
||||
SelectionShares: 0
|
||||
GiveUnitCrateAction@3tnk:
|
||||
SelectionShares: 0
|
||||
GiveUnitCrateAction@4tnk:
|
||||
SelectionShares: 0
|
||||
AFLD.NoProduction:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Airfield
|
||||
Building:
|
||||
Power: -20
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Exit@1:
|
||||
SpawnOffset: 0,4
|
||||
ExitCell: 1,1
|
||||
Facing: 192
|
||||
RenderBuilding:
|
||||
Image: AFLD
|
||||
BelowUnits:
|
||||
Reservable:
|
||||
YAK:
|
||||
Plane:
|
||||
RearmBuildings: afld.noproduction
|
||||
|
||||
Sequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Notifications:
|
||||
Reference in New Issue
Block a user