show disabled overlay when TD defenses power down

closes #5005
This commit is contained in:
Matthias Mailänder
2014-04-02 21:21:30 +02:00
parent c9d1431987
commit 95d8d1d45d

View File

@@ -543,7 +543,6 @@ GUN:
SAM: SAM:
Inherits: ^Building Inherits: ^Building
RequiresPower:
Valued: Valued:
Cost: 750 Cost: 750
CustomBuildTimeValue: CustomBuildTimeValue:
@@ -560,6 +559,8 @@ SAM:
Power: -20 Power: -20
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
RequiresPower:
DisabledOverlay:
-GivesBuildableArea: -GivesBuildableArea:
Health: Health:
HP: 400 HP: 400
@@ -581,7 +582,6 @@ SAM:
RenderRangeCircle: RenderRangeCircle:
OBLI: OBLI:
RequiresPower:
Inherits: ^Building Inherits: ^Building
Valued: Valued:
Cost: 1500 Cost: 1500
@@ -599,6 +599,8 @@ OBLI:
Power: -150 Power: -150
Footprint: _ x Footprint: _ x
Dimensions: 1,2 Dimensions: 1,2
RequiresPower:
DisabledOverlay:
-GivesBuildableArea: -GivesBuildableArea:
Health: Health:
HP: 600 HP: 600
@@ -666,7 +668,6 @@ GTWR:
ATWR: ATWR:
Inherits: ^Building Inherits: ^Building
RequiresPower:
Valued: Valued:
Cost: 1000 Cost: 1000
CustomBuildTimeValue: CustomBuildTimeValue:
@@ -683,6 +684,8 @@ ATWR:
Power: -40 Power: -40
Footprint: _ x Footprint: _ x
Dimensions: 1,2 Dimensions: 1,2
RequiresPower:
DisabledOverlay:
-GivesBuildableArea: -GivesBuildableArea:
Health: Health:
HP: 600 HP: 600