HQ and 3rd damage state sequences

This commit is contained in:
Paul Chote
2010-01-31 22:50:52 +13:00
parent eb32884b24
commit 9638a9ab8d
3 changed files with 72 additions and 11 deletions

View File

@@ -1,49 +1,86 @@
<?xml version="1.0" encoding="utf-8"?>
<sequences>
<!-- Construction Yard -->
<unit name="fact">
<sequence name="idle" start="0" />
<sequence name="build" start="0" length="24" />
<sequence name="damaged-idle" start="25" />
<sequence name="damaged-build" start="25" length="24" />
<sequence name="critical-idle" start="48" />
<sequence name="critical-build" start="25" length="24" />
<sequence name="make" start="0" length="32" src="factmake" />
<sequence name="build" start="1" length="25" />
<sequence name="damaged-idle" start="26" />
<sequence name="damaged-build" start="27" length="25" />
</unit>
<!-- Power Plant -->
<unit name="nuke">
<sequence name="idle" start="0" />
<sequence name="damaged-idle" start="1" />
<sequence name="damaged-idle" start="1" length="4" />
<sequence name="critical-idle" start="2" length="1" />
<sequence name="make" start="0" length="*" src="nukemake" />
</unit>
<!-- Tiberium Refinary -->
<unit name="proc">
<sequence name="idle" start="0" />
<sequence name="damaged-idle" start="1" />
<sequence name="active" start="0" length="30" />
<sequence name="damaged-idle" start="30" />
<sequence name="damaged-active" start="30" length="30" />
<sequence name="critical-idle" start="60" />
<sequence name="critical-active" start="30" length="30" />
<sequence name="make" start="0" length="*" src="procmake" />
</unit>
<!-- Tiberium Silo -->
<unit name="silo">
<sequence name="idle" start="0" length="5" />
<sequence name="damaged-idle" start="5" length="5" />
<sequence name="critical-idle" start="10" length="1" />
<sequence name="make" start="0" length="*" src="silomake" />
</unit>
<!-- Hand of Nod -->
<unit name="hand">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="2" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
<sequence name="critical-idle" start="2" length="1" />
<sequence name="make" start="0" length="*" src="handmake" />
</unit>
<!-- GDI Barracks -->
<unit name="pyle">
<sequence name="idle" start="0" length="10" />
<sequence name="damaged-idle" start="10" length="10" />
<sequence name="critical-idle" start="20" length="1" />
<sequence name="make" start="0" length="*" src="pylemake" />
</unit>
<!-- GDI Weapons factor -->
<unit name="weap">
<sequence name="idle" start="0" />
<sequence name="damaged-idle" start="1" />
<sequence name="make" start="0" length="*" src="weapmake" />
<sequence name="critical-idle" start="2" />
<sequence name="build-top" start="0" length="4" src="weap2" />
<sequence name="damaged-build-top" start="4" length="4" src="weap2" />
<sequence name="critical-build-top" start="4" length="4" src="weap2" />
<sequence name="idle-top" start="0" length="1" src="weap2" />
<sequence name="damaged-idle-top" start="4" length="1" src="weap2" />
<sequence name="critical-idle-top" start="4" length="1" src="weap2" />
<sequence name="make" start="0" length="*" src="weapmake" />
</unit>
<!-- Nod Airfield -->
<unit name="afld">
<sequence name="idle" start="0" length="16" />
<sequence name="damaged-idle" start="17" length="16" />
<sequence name="critical-idle" start="32" length="1" />
<sequence name="make" start="0" length="*" src="afldmake" />
</unit>
<!-- Communications Center -->
<unit name="hq">
<sequence name="idle" start="0" length="16" />
<sequence name="damaged-idle" start="16" length="16" />
<sequence name="critical-idle" start="32" />
<sequence name="make" start="0" length="*" src="hqmake" />
</unit>
</sequences>