diff --git a/OpenRA.Game/Traits/Player/PowerManager.cs b/OpenRA.Game/Traits/Player/PowerManager.cs index 0eaf4a5398..93092bf41e 100644 --- a/OpenRA.Game/Traits/Player/PowerManager.cs +++ b/OpenRA.Game/Traits/Player/PowerManager.cs @@ -46,7 +46,6 @@ namespace OpenRA.Traits { if (a.Owner != Player || !a.HasTrait()) return; - Game.Debug("Added {0}: {1}",a.Info.Name, a.Trait().GetPowerUsage()); PowerDrain.Add(a, a.Trait().GetPowerUsage()); UpdateTotals(); } @@ -55,7 +54,6 @@ namespace OpenRA.Traits { if (a.Owner != Player || !a.HasTrait()) return; - Game.Debug("Removing {0}",a.Info.Name); PowerDrain.Remove(a); UpdateTotals(); } @@ -72,7 +70,6 @@ namespace OpenRA.Traits else totalDrained -= p; } - Game.Debug("Provided: {0} Drained: {1}",totalProvided, totalDrained); } public void UpdateActor(Actor a, int newPower)