From 96cc1502d0cc2ea6474b73163cb5b02d692cac9a Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Mon, 25 Jan 2010 18:41:07 +1300 Subject: [PATCH] you can't do that. it evals differently on each client. --- OpenRa.Game/Traits/SquishByTank.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRa.Game/Traits/SquishByTank.cs b/OpenRa.Game/Traits/SquishByTank.cs index 9c12eec3be..e354942d96 100644 --- a/OpenRa.Game/Traits/SquishByTank.cs +++ b/OpenRa.Game/Traits/SquishByTank.cs @@ -30,7 +30,7 @@ namespace OpenRa.Traits public bool IsCrushableBy(UnitMovementType umt, Player player) { - if (player == self.World.LocalPlayer) return false; + if (player == self.Owner) return false; switch (umt) { case UnitMovementType.Track: return true;