Run spell check over solution.
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committed by
Matthias Mailänder
parent
ebf90970b2
commit
96de59f75a
@@ -446,7 +446,7 @@ namespace OpenRA.Mods.Common.MapGenerator
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/// <summary>
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/// Apply a binomial filter-based blur to a matrix, returning a new matrix. The result is
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/// somewhat similar to a gaussian blur. Maximum supported radius is MaxBinomialKernelRadius.
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/// somewhat similar to a Gaussian blur. Maximum supported radius is MaxBinomialKernelRadius.
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/// </summary>
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public static Matrix<int> BinomialBlur(Matrix<int> input, int radius)
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{
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@@ -519,7 +519,7 @@ namespace OpenRA.Mods.Common.MapGenerator
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/// extended out.
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/// </para>
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/// <para>
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/// Along with the blured matrix, the number of changes compared to the
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/// Along with the blurred matrix, the number of changes compared to the
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/// original is returned.
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/// </para>
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/// <para>
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@@ -1106,7 +1106,7 @@ namespace OpenRA.Mods.Common.MapGenerator
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/// Each call only dilates thin regions by one cell's thickness on each border.
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/// </para>
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/// <para>
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/// Only regions with a thickness less than width (in Chebychev distance) are considered.
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/// Only regions with a thickness less than width (in Chebyshev distance) are considered.
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/// </para>
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/// <para>
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/// Returns the number of changes made.
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@@ -1256,7 +1256,7 @@ namespace OpenRA.Mods.Common.MapGenerator
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/// <summary>
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/// Traces a matrix of directions into a set of point sequences. Each point sequence is
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/// traced up to but excluding junction points. Paths are traced in both directions. The
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/// paths in the direction map must be bidrectional and contain no stubs.
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/// paths in the direction map must be bidirectional and contain no stubs.
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/// </summary>
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public static int2[][] DirectionMapToPaths(Matrix<byte> input)
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{
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@@ -196,7 +196,7 @@ namespace OpenRA.Mods.Common.MapGenerator
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public CPos[] Points;
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/// <summary>
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/// Maximum permitted Chebychev distance that layed TemplateSegments may be from the
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/// Maximum permitted Chebyshev distance that layed TemplateSegments may be from the
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/// specified points.
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/// </summary>
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public int MaxDeviation;
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@@ -339,7 +339,7 @@ namespace OpenRA.Mods.Common.MapGenerator
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//
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// Then, from the end node, it works backwards. It finds any (random) suitable template
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// segment which connects back to a previous node where the difference in cost is
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// that of the template segment's cost, implying that that previous node is on an
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// that of the template segment's cost, implying that the previous node is on an
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// optimal path towards the end node. This process repeats until the start node is
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// reached, painting templates along the way.
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//
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