Run spell check over solution.
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committed by
Matthias Mailänder
parent
ebf90970b2
commit
96de59f75a
@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly BitSet<TargetableType> AwayFromEnemyTargetTypes = default;
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[Desc("Minefield location check distance to AwayFromAlliedTargettype and AwayFromEnemyTargettype.",
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"In addition, if any emeny actor within this range and minefield location is not cancelled,",
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"In addition, if any enemy actor within this range and minefield location is not cancelled,",
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"minelayer will try lay mines at the 3/4 path to minefield location")]
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public readonly int AwayFromCellDistance = 9;
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("The amount of charge that needs to be present to turn on the condition. " +
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"If set to -1, threshold is set to full charge. " +
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"If activated without full charge " + nameof(ConditionDuration) + " is percentally smaller.")]
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"If activated without full charge " + nameof(ConditionDuration) + " is proportionally smaller.")]
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public readonly int ChargeThreshhold = -1;
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[Desc("How long (in ticks) should the condition stay active?")]
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@@ -170,7 +170,7 @@ namespace OpenRA.Mods.Common.Traits
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if (IsTraitDisabled)
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return;
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// Work around for actors changin owner within the region.
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// Work around for actors changing owner within the region.
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if ((actor.CenterPosition - self.CenterPosition).HorizontalLengthSquared <= Info.Range.LengthSquared)
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{
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var hasRelationship = Info.ValidRelationships.HasRelationship(self.Owner.RelationshipWith(actor.Owner));
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@@ -101,7 +101,7 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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/// <summary>In addition returns true if reservation was succesful or we have already been reserved at <paramref name="host"/>.</summary>
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/// <summary>In addition returns true if reservation was successful or we have already been reserved at <paramref name="host"/>.</summary>
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public bool ReserveHost(Actor hostActor, IDockHost host)
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{
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if (host == null)
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@@ -231,7 +231,7 @@ namespace OpenRA.Mods.Common.Traits
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return !IsTraitDisabled && dockClients.Any(client => client.CanDock(type, forceEnter));
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}
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/// <summary>Does this <paramref name="target"/> contain at least one enabled <see cref="IDockHost"/> with maching <see cref="DockType"/>.</summary>
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/// <summary>Does this <paramref name="target"/> contain at least one enabled <see cref="IDockHost"/> with matching <see cref="DockType"/>.</summary>
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public bool CanDock(Actor target, bool forceEnter = false)
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{
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return !IsTraitDisabled &&
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@@ -379,7 +379,7 @@ namespace OpenRA.Mods.Common.Traits
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if (buildableNames.Contains(Queue[i].Item))
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continue;
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// Refund spended resources
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// Refund spent resources
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if (Queue[i].ResourcesPaid > 0)
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{
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playerResources.GiveResources(Queue[i].ResourcesPaid);
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