use the new actorinit stuff when loading map yaml
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@@ -76,7 +76,6 @@
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<Compile Include="Support\Stopwatch.cs" />
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<Compile Include="Support\Timer.cs" />
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<Compile Include="TypeDictionary.cs" />
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<Compile Include="Map\ActorReference.cs" />
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<Compile Include="Map\TileReference.cs" />
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<Compile Include="Map\Terrain.cs" />
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<Compile Include="Primitives\Cache.cs" />
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