use the new actorinit stuff when loading map yaml

This commit is contained in:
Bob
2010-08-01 15:25:57 +12:00
parent 10b7ece62e
commit 970eb4d6e1
8 changed files with 104 additions and 28 deletions

View File

@@ -228,6 +228,7 @@
<Name>OpenRA.FileFormats</Name>
</ProjectReference>
<Compile Include="ActorInitializer.cs" />
<Compile Include="ActorReference.cs" />
<Compile Include="Map.cs" />
<Compile Include="Widgets\Delegates\DeveloperModeDelegate.cs" />
</ItemGroup>