use the new actorinit stuff when loading map yaml
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@@ -228,6 +228,7 @@
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<Name>OpenRA.FileFormats</Name>
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</ProjectReference>
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<Compile Include="ActorInitializer.cs" />
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<Compile Include="ActorReference.cs" />
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<Compile Include="Map.cs" />
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<Compile Include="Widgets\Delegates\DeveloperModeDelegate.cs" />
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</ItemGroup>
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