diff --git a/mods/ra/rules/aircraft.yaml b/mods/ra/rules/aircraft.yaml index b146fb59bc..06b0315f25 100644 --- a/mods/ra/rules/aircraft.yaml +++ b/mods/ra/rules/aircraft.yaml @@ -4,7 +4,7 @@ BADR: DropRange: 4c0 ChuteSound: chute1.aud Health: - HP: 30000 + HP: 40000 Aircraft: CruiseAltitude: 2560 TurnSpeed: 20 @@ -54,7 +54,7 @@ BADR.Bomber: Image: badr AttackBomber: AmmoPool: - Ammo: 5 + Ammo: 10 Armament: Weapon: ParaBomb diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index bed503542e..4b7e6c6c08 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -1025,10 +1025,10 @@ Types: husk ValidRelationships: Enemy, Neutral TransformOnCapture: - ForceHealthPercentage: 25 + ForceHealthPercentage: 15 InfiltrateForTransform: Types: Husk - ForceHealthPercentage: 25 + ForceHealthPercentage: 15 WithColoredOverlay@IDISABLE: Color: 000000B4 Targetable: @@ -1182,7 +1182,7 @@ AvoidFriendly: false BlockFriendly: false Health: - HP: 10000 + HP: 5000 NotifyAppliedDamage: false Armor: Type: Light diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index c9529de741..0e841501a9 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -39,7 +39,7 @@ DOG: Voice: Move GrantConditionOnAttack: Condition: eating - RevokeDelay: 45 + RevokeDelay: 20 GrantConditionWhileAiming: Condition: run AutoTarget: @@ -386,7 +386,7 @@ E7: BuildLimit: 1 Description: Elite commando infantry. Armed with\ndual pistols and C4.\nMaximum 1 can be trained.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft\n Special Ability: Destroy Building with C4 Valued: - Cost: 1200 + Cost: 1500 Tooltip: Name: Tanya UpdatesPlayerStatistics: diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index 3f11822d3d..afb4a3fc33 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -419,7 +419,7 @@ IRON: ChargeInterval: 3000 Description: Invulnerability LongDesc: Makes a group of units invulnerable\nfor 20 seconds. - Duration: 500 + Duration: 400 SelectTargetSpeechNotification: SelectTarget InsufficientPowerSpeechNotification: InsufficientPower BeginChargeSpeechNotification: IronCurtainCharging @@ -638,7 +638,7 @@ DOME: Prerequisites: proc, ~techlevel.medium Description: Provides an overview\nof the battlefield.\nRequires power to operate. Valued: - Cost: 1800 + Cost: 1500 Tooltip: Name: Radar Dome Building: @@ -1552,7 +1552,7 @@ AFLD: QuantizedFacings: 8 DisplayBeacon: true BeaconPoster: pbmbicon - SquadSize: 3 + SquadSize: 1 SquadOffset: 1792,1792,0 ArrowSequence: arrow ClockSequence: clock diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index 5e0ddcb79b..62fe911fc7 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -405,11 +405,11 @@ JEEP: Type: Light Mobile: TurnSpeed: 40 - Speed: 170 + Speed: 160 PauseOnCondition: notmobile || being-captured RevealsShroud: MinRange: 4c0 - Range: 8c0 + Range: 7c0 RevealGeneratedShroud: False RevealsShroud@GAPGEN: Range: 4c0 @@ -723,11 +723,11 @@ DTRK: UpdatesPlayerStatistics: AddToArmyValue: true Health: - HP: 5000 + HP: 2800 Armor: Type: Light Mobile: - Speed: 72 + Speed: 67 RevealsShroud: Range: 4c0 Explodes: diff --git a/mods/ra/weapons/missiles.yaml b/mods/ra/weapons/missiles.yaml index 1cdbdfc81b..33a0776b15 100644 --- a/mods/ra/weapons/missiles.yaml +++ b/mods/ra/weapons/missiles.yaml @@ -74,10 +74,10 @@ Dragon: HellfireAG: Inherits: ^AntiGroundMissile - ReloadDelay: 30 + ReloadDelay: 34 MinRange: 1c256 Burst: 2 - BurstDelays: 7 + BurstDelays: 10 Projectile: Missile Speed: 256 HorizontalRateOfTurn: 40 @@ -149,7 +149,7 @@ Nike: Inaccuracy: 0 Image: MISSILE HorizontalRateOfTurn: 100 - RangeLimit: 9c0 + RangeLimit: 11c0 Speed: 341 Warhead@1Dam: SpreadDamage Damage: 5000 diff --git a/mods/ra/weapons/other.yaml b/mods/ra/weapons/other.yaml index 9cc9f7c8ab..973e89348c 100644 --- a/mods/ra/weapons/other.yaml +++ b/mods/ra/weapons/other.yaml @@ -111,7 +111,7 @@ TTankZap: DogJaw: ValidTargets: Infantry ReloadDelay: 10 - Range: 2c0 + Range: 3c0 Report: dogg5p.aud TargetActorCenter: true Projectile: InstantHit diff --git a/mods/ra/weapons/superweapons.yaml b/mods/ra/weapons/superweapons.yaml index 0eaad29ff1..40853bc752 100644 --- a/mods/ra/weapons/superweapons.yaml +++ b/mods/ra/weapons/superweapons.yaml @@ -1,21 +1,21 @@ ParaBomb: ReloadDelay: 8 - Range: 3c0 + Range: 6c0 Report: chute1.aud ValidTargets: Ground, Water, GroundActor, WaterActor Projectile: GravityBomb Image: PARABOMB OpenSequence: open - Velocity: 0, 0, -40 + Velocity: 0, 0, -50 Acceleration: 0, 0, 0 Shadow: False Warhead@1Dam: SpreadDamage - Spread: 768 + Spread: 1000 Damage: 30000 ValidTargets: GroundActor, WaterActor Versus: - None: 30 - Wood: 30 + None: 40 + Wood: 60 Light: 75 Concrete: 25 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath