diff --git a/OpenRA.Game/Settings.cs b/OpenRA.Game/Settings.cs index 1ff0c955f9..1ad16cb644 100644 --- a/OpenRA.Game/Settings.cs +++ b/OpenRA.Game/Settings.cs @@ -14,7 +14,6 @@ using System.Collections.Generic; using System.IO; using System.Linq; using OpenRA.Primitives; -using OpenRA.Traits; namespace OpenRA { @@ -446,11 +445,10 @@ namespace OpenRA public static string SanitizedPlayerName(string dirty) { var forbiddenNames = new string[] { "Open", "Closed" }; - var botNames = OpenRA.Game.ModData.DefaultRules.Actors[SystemActors.Player].TraitInfos().Select(t => t.Name); var clean = SanitizedName(dirty); - if (string.IsNullOrWhiteSpace(clean) || forbiddenNames.Contains(clean) || botNames.Contains(clean)) + if (string.IsNullOrWhiteSpace(clean) || forbiddenNames.Contains(clean)) clean = new PlayerSettings().Name; // avoid UI glitches