Shrink shape of RA SAM

To adress balancing concerns.
Also tweaked sprite offsets to make it more centered.
This commit is contained in:
reaperrr
2017-07-27 13:09:26 +02:00
committed by abcdefg30
parent 6945ae1747
commit 97bbfd34fd
2 changed files with 9 additions and 5 deletions

View File

@@ -804,8 +804,12 @@ FTUR:
SAM:
Inherits: ^Defense
Inherits@IDISABLE: ^DisabledOverlay
Inherits@shape: ^2x1Shape
Inherits@AUTOTARGET: ^AutoTargetAir
Inherits@shape: ^2x1Shape
HitShape:
Type: Rectangle
TopLeft: -768,-512
BottomRight: 768,512
Buildable:
Queue: Defense
BuildPaletteOrder: 100

View File

@@ -426,19 +426,19 @@ sam:
idle: sam2
Facings: 32
UseClassicFacingFudge: True
Offset: -2,-2
Offset: -1,-2
damaged-idle: sam2
Start: 34
Facings: 32
UseClassicFacingFudge: True
Offset: -2,-2
Offset: -1,-2
make: sammake
Length: *
Offset: -2,-2
Offset: -1,-2
muzzle: samfire
Length: 18
Facings: 8
Offset: -2,-2
Offset: -1,-2
bib: mbSAM
Length: *
Offset: 0,1