Shrink shape of RA SAM
To adress balancing concerns. Also tweaked sprite offsets to make it more centered.
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@@ -804,8 +804,12 @@ FTUR:
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SAM:
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Inherits: ^Defense
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Inherits@IDISABLE: ^DisabledOverlay
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Inherits@shape: ^2x1Shape
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Inherits@AUTOTARGET: ^AutoTargetAir
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Inherits@shape: ^2x1Shape
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HitShape:
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Type: Rectangle
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TopLeft: -768,-512
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BottomRight: 768,512
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 100
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