Refactor map-actor loading

This commit is contained in:
Paul Chote
2010-03-03 20:04:07 +13:00
parent ae2bbae16c
commit 97bdb9b63f
8 changed files with 57 additions and 65 deletions

View File

@@ -1,6 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<sequences>
<unit name="rock1">
<!-- Blossom Tree -->
<unit name="split3">
<sequence name="idle" start="0" length="1" />
</unit>
<!-- Rocks -->
<unit name="rock1">
<sequence name="idle" start="0" length="1" />
</unit>
<unit name="rock2">
@@ -21,6 +27,8 @@
<unit name="rock7">
<sequence name="idle" start="0" length="1" />
</unit>
<!-- Trees -->
<unit name="tc04">
<sequence name="idle" start="0" length="1" />
<sequence name="burn" start="1" length="9" />
@@ -105,6 +113,8 @@
<sequence name="idle" start="0" length="1" />
<sequence name="burn" start="1" length="9" />
</unit>
<!-- Civilian Structures -->
<unit name="v01">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
@@ -183,10 +193,4 @@
<sequence name="idle" start="0" length="14" />
<sequence name="damaged-idle" start="14" length="15" />
</unit>
<unit name="barl">
<sequence name="idle" start="0" length="3" />
</unit>
<unit name="brl3">
<sequence name="idle" start="0" length="3" />
</unit>
</sequences>