merge duplication in PlaceBuildingOrderGenerator

This commit is contained in:
Chris Forbes
2010-01-02 12:37:18 +13:00
parent 802e60b847
commit 97fdedac4f

View File

@@ -25,13 +25,8 @@ namespace OpenRa.Game.Orders
if (mi.Button == MouseButton.Left)
{
if (!Game.CanPlaceBuilding(Building, xy, null, true))
{
Sound.Play("nodeply1.aud");
yield break;
}
if (!Game.IsCloseEnoughToBase(Producer.Owner, Building, xy))
if (!Game.CanPlaceBuilding(Building, xy, null, true)
|| !Game.IsCloseEnoughToBase(Producer.Owner, Building, xy))
{
Sound.Play("nodeply1.aud");
yield break;