ContainsCrate is redundant to LeavesHusk
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@@ -1,30 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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[Desc("Leave a \"crate\" actor after destruction.")]
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public class ContainsCrateInfo : TraitInfo<ContainsCrate> { }
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public class ContainsCrate : INotifyKilled
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{
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public void Killed(Actor self, AttackInfo e)
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{
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self.World.AddFrameEndTask(w => w.CreateActor("crate", new TypeDictionary
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{
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new LocationInit(self.Location),
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new OwnerInit(self.World.WorldActor.Owner),
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}));
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}
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}
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}
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@@ -191,7 +191,6 @@
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<Compile Include="Cloak.cs" />
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<Compile Include="Cloak.cs" />
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<Compile Include="Combat.cs" />
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<Compile Include="Combat.cs" />
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<Compile Include="ConquestVictoryConditions.cs" />
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<Compile Include="ConquestVictoryConditions.cs" />
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<Compile Include="ContainsCrate.cs" />
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<Compile Include="Crate.cs" />
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<Compile Include="Crate.cs" />
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<Compile Include="CrateAction.cs" />
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<Compile Include="CrateAction.cs" />
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<Compile Include="CrateSpawner.cs" />
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<Compile Include="CrateSpawner.cs" />
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@@ -354,6 +354,16 @@ namespace OpenRA.Utility
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}
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}
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}
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}
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if (engineVersion < 20140803)
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{
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// ContainsCrate was removed (use LeavesHusk instead)
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if (depth == 1 && node.Key == "ContainsCrate")
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{
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node.Key = "LeavesHusk";
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node.Value.Nodes.Add(new MiniYamlNode("HuskActor", new MiniYaml("crate")));
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}
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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}
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}
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