Changed d2k structure HP and armor types to their original values

This commit is contained in:
reaperrr
2015-09-06 02:06:32 +02:00
parent 6d24006a7f
commit 98137c514e

View File

@@ -49,9 +49,9 @@ construction_yard:
Selectable: Selectable:
Bounds: 96,64 Bounds: 96,64
Health: Health:
HP: 1000 HP: 3000
Armor: Armor:
Type: Concrete Type: cy
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
Production: Production:
@@ -94,9 +94,9 @@ wind_trap:
Dimensions: 2,2 Dimensions: 2,2
Bib: Bib:
Health: Health:
HP: 400 HP: 3000
Armor: Armor:
Type: Wood Type: building
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
RenderSprites: RenderSprites:
@@ -129,9 +129,9 @@ barracks:
Dimensions: 2,2 Dimensions: 2,2
Bib: Bib:
Health: Health:
HP: 800 HP: 3200
Armor: Armor:
Type: Wood Type: wood
RevealsShroud: RevealsShroud:
Range: 5c0 Range: 5c0
RallyPoint: RallyPoint:
@@ -185,9 +185,9 @@ refinery:
Dimensions: 3,2 Dimensions: 3,2
Bib: Bib:
Health: Health:
HP: 900 HP: 3000
Armor: Armor:
Type: Wood Type: building
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 6c0
Refinery: Refinery:
@@ -236,9 +236,9 @@ silo:
Adjacent: 4 Adjacent: 4
-GivesBuildableArea: -GivesBuildableArea:
Health: Health:
HP: 300 HP: 1500
Armor: Armor:
Type: Wood Type: wall
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
RenderSprites: RenderSprites:
@@ -276,9 +276,9 @@ light_factory:
Dimensions: 3,2 Dimensions: 3,2
Bib: Bib:
Health: Health:
HP: 750 HP: 3300
Armor: Armor:
Type: Wood Type: light
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
RenderSprites: RenderSprites:
@@ -333,9 +333,9 @@ heavy_factory:
Dimensions: 3,3 Dimensions: 3,3
Bib: Bib:
Health: Health:
HP: 1500 HP: 3500
Armor: Armor:
Type: Wood Type: wood
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
RallyPoint: RallyPoint:
@@ -396,9 +396,9 @@ outpost:
Dimensions: 3,2 Dimensions: 3,2
Bib: Bib:
Health: Health:
HP: 1000 HP: 3500
Armor: Armor:
Type: Wood Type: light
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
ProvidesRadar: ProvidesRadar:
@@ -434,9 +434,9 @@ starport:
Selectable: Selectable:
Bounds: 96,64 Bounds: 96,64
Health: Health:
HP: 1000 HP: 3500
Armor: Armor:
Type: Wood Type: building
RevealsShroud: RevealsShroud:
Range: 7c0 Range: 7c0
RallyPoint: RallyPoint:
@@ -499,9 +499,9 @@ wall:
Adjacent: 7 Adjacent: 7
TerrainTypes: Rock, Concrete TerrainTypes: Rock, Concrete
Health: Health:
HP: 300 HP: 2000
Armor: Armor:
Type: Concrete Type: none
Crushable: Crushable:
CrushClasses: Concretewall CrushClasses: Concretewall
BlocksProjectiles: BlocksProjectiles:
@@ -542,9 +542,9 @@ medium_gun_turret:
Bounds: 32,32 Bounds: 32,32
Priority: 3 Priority: 3
Health: Health:
HP: 400 HP: 2700
Armor: Armor:
Type: Concrete Type: heavy
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 8c0
BodyOrientation: BodyOrientation:
@@ -584,9 +584,9 @@ large_gun_turret:
Bounds: 32,32 Bounds: 32,32
Priority: 3 Priority: 3
Health: Health:
HP: 400 HP: 3000
Armor: Armor:
Type: Concrete Type: concrete
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
BodyOrientation: BodyOrientation:
@@ -622,9 +622,9 @@ repair_pad:
Footprint: =x= =x= === Footprint: =x= =x= ===
Dimensions: 3,3 Dimensions: 3,3
Health: Health:
HP: 500 HP: 3000
Armor: Armor:
Type: Concrete Type: building
RevealsShroud: RevealsShroud:
Range: 5c0 Range: 5c0
Selectable: Selectable:
@@ -672,9 +672,9 @@ high_tech_factory:
Dimensions: 3,3 Dimensions: 3,3
Bib: Bib:
Health: Health:
HP: 1500 HP: 3500
Armor: Armor:
Type: Wood Type: wood
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
RenderSprites: RenderSprites:
@@ -722,9 +722,9 @@ research_centre:
Dimensions: 3,3 Dimensions: 3,3
Bib: Bib:
Health: Health:
HP: 1000 HP: 2500
Armor: Armor:
Type: Wood Type: wood
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
RenderSprites: RenderSprites:
@@ -759,9 +759,9 @@ palace:
Bib: Bib:
HasMinibib: True HasMinibib: True
Health: Health:
HP: 2000 HP: 4000
Armor: Armor:
Type: Wood Type: wood
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 8c0
RenderSprites: RenderSprites: