#117 emit infantry on sell
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@@ -42,7 +42,7 @@ namespace OpenRA.GameRules
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return TilesWhere( name, dim, footprint.ToArray(), a => a != '_' ).Select( t => t + topLeft );
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}
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public static IEnumerable<int2> Tiles(Actor a, Traits.Building building)
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public static IEnumerable<int2> Tiles(Actor a)
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{
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return Tiles( a.Info.Name, a.Info.Traits.Get<BuildingInfo>(), a.Location );
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}
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