Cache unitTypes

And rename variables to names that more sense
This commit is contained in:
Gustas
2023-06-21 15:36:25 +03:00
committed by Matthias Mailänder
parent 4eb683ab46
commit 9845306b68

View File

@@ -79,43 +79,44 @@ namespace OpenRA.Mods.Cnc.Traits
public class DropPodsPower : SupportPower
{
readonly DropPodsPowerInfo info;
readonly string[] unitTypes;
public DropPodsPower(Actor self, DropPodsPowerInfo info)
: base(self, info)
{
this.info = info;
unitTypes = info.UnitTypes.Select(unit => unit.ToLowerInvariant()).ToArray();
}
public override void Activate(Actor self, Order order, SupportPowerManager manager)
{
base.Activate(self, order, manager);
SendDropPods(self, order, info.PodFacing);
SendDropPods(self, self.World.Map.CellContaining(order.Target.CenterPosition), info.PodFacing);
}
public void SendDropPods(Actor self, Order order, WAngle facing)
public void SendDropPods(Actor self, CPos targetCell, WAngle facing)
{
var actorInfo = self.World.Map.Rules.Actors[info.UnitTypes.First().ToLowerInvariant()];
var actorInfo = self.World.Map.Rules.Actors[unitTypes.First()];
var aircraftInfo = actorInfo.TraitInfo<AircraftInfo>();
var altitude = aircraftInfo.CruiseAltitude.Length;
var approachRotation = WRot.FromYaw(facing);
var fallsToEarthInfo = actorInfo.TraitInfo<FallsToEarthInfo>();
var delta = new WVec(0, -altitude * aircraftInfo.Speed / fallsToEarthInfo.Velocity.Length, 0).Rotate(approachRotation);
self.World.AddFrameEndTask(w =>
self.World.AddFrameEndTask(world =>
{
var target = order.Target.CenterPosition;
var targetCell = self.World.Map.CellContaining(target);
var podLocations = self.World.Map.FindTilesInCircle(targetCell, info.PodScatter)
.Where(c => aircraftInfo.LandableTerrainTypes.Contains(w.Map.GetTerrainInfo(c).Type)
var dropLocations = self.World.Map.FindTilesInCircle(targetCell, info.PodScatter)
.Where(c => aircraftInfo.LandableTerrainTypes.Contains(world.Map.GetTerrainInfo(c).Type)
&& !self.World.ActorMap.GetActorsAt(c).Any());
if (!podLocations.Any())
if (!dropLocations.Any())
return;
if (info.CameraActor != null)
{
var camera = w.CreateActor(info.CameraActor, new TypeDictionary
var camera = world.CreateActor(info.CameraActor, new TypeDictionary
{
new LocationInit(targetCell),
new OwnerInit(self.Owner),
@@ -131,25 +132,25 @@ namespace OpenRA.Mods.Cnc.Traits
for (var i = 0; i < drops; i++)
{
var unitType = info.UnitTypes.Random(self.World.SharedRandom);
var podLocation = podLocations.Random(self.World.SharedRandom);
var podTarget = Target.FromCell(w, podLocation);
var location = self.World.Map.CenterOfCell(podLocation) - delta + new WVec(0, 0, altitude);
var dropLocation = dropLocations.Random(self.World.SharedRandom);
var podTarget = Target.FromCell(world, dropLocation);
var launchLocation = self.World.Map.CenterOfCell(dropLocation) - delta + new WVec(0, 0, altitude);
var pod = w.CreateActor(false, unitType, new TypeDictionary
var pod = world.CreateActor(false, unitType, new TypeDictionary
{
new CenterPositionInit(location),
new CenterPositionInit(launchLocation),
new OwnerInit(self.Owner),
new FacingInit(facing)
});
var aircraft = pod.Trait<Aircraft>();
if (!aircraft.CanLand(podLocation))
if (!aircraft.CanLand(dropLocation))
pod.Dispose();
else
{
w.Add(new DropPodImpact(self.Owner, info.WeaponInfo, w, location, podTarget, info.WeaponDelay,
world.Add(new DropPodImpact(self.Owner, info.WeaponInfo, world, launchLocation, podTarget, info.WeaponDelay,
info.EntryEffect, info.EntryEffectSequence, info.EntryEffectPalette));
w.Add(pod);
world.Add(pod);
}
}
});