hack WEAP door z
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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA.Render
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public void BuildingComplete( Actor self )
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public void BuildingComplete( Actor self )
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{
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{
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roof.Play( GetPrefix(self) + "idle-top" );
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roof.Play( GetPrefix(self) + "idle-top" );
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self.Trait<RenderSimple>().anims.Add( "roof", new RenderSimple.AnimationWithOffset( roof ) { ZOffset = 2 } );
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self.Trait<RenderSimple>().anims.Add( "roof", new RenderSimple.AnimationWithOffset( roof ) { ZOffset = 24 } );
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}
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}
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public void Tick(Actor self)
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public void Tick(Actor self)
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