Map ctor no longer assumes anything about mods (fixes cnc custom-map crash)
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@@ -378,8 +378,7 @@ namespace OpenRA.Editor
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map.TopLeft = new int2((int)nmd.cordonLeft.Value, (int)nmd.cordonTop.Value);
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map.BottomRight = new int2((int)nmd.cordonRight.Value, (int)nmd.cordonBottom.Value);
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map.Tileset = nmd.theater.SelectedItem as string;
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map.Players.Add("Neutral", new PlayerReference("Neutral", Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
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NewMap(map);
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}
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}
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