Add an introduction dialog for non-{DEV_VERSION} TS builds.

This commit is contained in:
Paul Chote
2016-11-11 14:39:38 +00:00
parent 7ba0c22346
commit 988778fe1f
5 changed files with 95 additions and 0 deletions

View File

@@ -0,0 +1,37 @@
#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Widgets;
using OpenRA.Widgets;
namespace OpenRA.Mods.TS.Widgets.Logic
{
public class PreReleaseWarningPrompt : ChromeLogic
{
static bool promptAccepted;
[ObjectCreator.UseCtor]
public PreReleaseWarningPrompt(Widget widget, World world, ModData modData)
{
if (!promptAccepted && modData.Manifest.Metadata.Version != "{DEV_VERSION}")
widget.Get<ButtonWidget>("CONTINUE_BUTTON").OnClick = () => ShowMainMenu(world);
else
ShowMainMenu(world);
}
void ShowMainMenu(World world)
{
promptAccepted = true;
Ui.ResetAll();
Game.LoadWidget(world, "MAINMENU", Ui.Root, new WidgetArgs());
}
}
}