Fix IDE0032
This commit is contained in:
committed by
Pavel Penev
parent
e64c0a35c5
commit
98c4eaca83
@@ -38,10 +38,10 @@ namespace OpenRA.Traits
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public readonly WPos CenterPosition;
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readonly Actor actor;
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readonly ICreatesFrozenActors frozenTrait;
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readonly Player viewer;
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readonly Shroud shroud;
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readonly List<WPos> targetablePositions = new List<WPos>();
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public Player Viewer { get; }
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public Player Owner { get; private set; }
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public BitSet<TargetableType> TargetTypes { get; private set; }
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public IEnumerable<WPos> TargetablePositions => targetablePositions;
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@@ -86,7 +86,7 @@ namespace OpenRA.Traits
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{
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this.actor = actor;
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this.frozenTrait = frozenTrait;
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this.viewer = viewer;
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Viewer = viewer;
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shroud = viewer.Shroud;
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NeedRenderables = startsRevealed;
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@@ -119,7 +119,6 @@ namespace OpenRA.Traits
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public bool IsValid => Owner != null;
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public ActorInfo Info => actor.Info;
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public Actor Actor => !actor.IsDead ? actor : null;
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public Player Viewer => viewer;
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public void RefreshState()
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{
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@@ -147,7 +146,7 @@ namespace OpenRA.Traits
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Hidden = false;
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foreach (var visibilityModifier in visibilityModifiers)
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{
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if (!visibilityModifier.IsVisible(actor, viewer))
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if (!visibilityModifier.IsVisible(actor, Viewer))
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{
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Hidden = true;
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break;
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