Move Palette traits to their own directory.
Also adds missing TraitLocation definitions.
This commit is contained in:
@@ -1,78 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
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* the License, or (at your option) any later version. For more
|
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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[Desc("Create a color picker palette from another palette.")]
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class ColorPickerPaletteInfo : TraitInfo
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{
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[PaletteDefinition]
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[FieldLoader.Require]
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[Desc("Internal palette name.")]
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public readonly string Name = null;
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[PaletteReference]
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[FieldLoader.Require]
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[Desc("The name of the palette to base off.")]
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public readonly string BasePalette = null;
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[FieldLoader.Require]
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[Desc("Remap these indices to player colors.")]
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public readonly int[] RemapIndex = { };
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[Desc("Allow palette modifiers to change the palette.")]
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public readonly bool AllowModifiers = true;
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public override object Create(ActorInitializer init) { return new ColorPickerPalette(init.World, this); }
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}
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class ColorPickerPalette : ILoadsPalettes, IProvidesAssetBrowserColorPickerPalettes, ITickRender
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{
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readonly ColorPickerPaletteInfo info;
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readonly ColorPickerManagerInfo colorManager;
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Color color;
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public ColorPickerPalette(World world, ColorPickerPaletteInfo info)
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{
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// All users need to use the same TraitInfo instance, chosen as the default mod rules
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colorManager = Game.ModData.DefaultRules.Actors[SystemActors.World].TraitInfo<ColorPickerManagerInfo>();
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this.info = info;
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}
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void ILoadsPalettes.LoadPalettes(WorldRenderer wr)
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{
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color = colorManager.Color;
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var (_, h, s, _) = color.ToAhsv();
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var remap = new PlayerColorRemap(info.RemapIndex, h, s);
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wr.AddPalette(info.Name, new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap), info.AllowModifiers);
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}
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IEnumerable<string> IProvidesAssetBrowserColorPickerPalettes.ColorPickerPaletteNames { get { yield return info.Name; } }
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void ITickRender.TickRender(WorldRenderer wr, Actor self)
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{
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if (color == colorManager.Color)
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return;
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color = colorManager.Color;
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var (_, h, s, _) = color.ToAhsv();
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var remap = new PlayerColorRemap(info.RemapIndex, h, s);
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wr.ReplacePalette(info.Name, new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap));
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}
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}
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}
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@@ -1,91 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.IO;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common
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{
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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[Desc("Define a palette by swapping palette indices.")]
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public class IndexedPaletteInfo : TraitInfo, IRulesetLoaded
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{
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[PaletteDefinition]
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[FieldLoader.Require]
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[Desc("Internal palette name")]
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public readonly string Name = null;
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[PaletteReference]
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[Desc("The name of the palette to base off.")]
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public readonly string BasePalette = null;
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[FieldLoader.Require]
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[Desc("Indices from BasePalette to be swapped with ReplaceIndex.")]
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public readonly int[] Index = { };
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[FieldLoader.Require]
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[Desc("Indices from BasePalette to replace from Index.")]
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public readonly int[] ReplaceIndex = { };
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[Desc("Allow palette modifiers to change the palette.")]
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public readonly bool AllowModifiers = true;
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public override object Create(ActorInitializer init) { return new IndexedPalette(this); }
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public void RulesetLoaded(Ruleset rules, ActorInfo ai)
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{
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if (Index.Length != ReplaceIndex.Length)
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throw new YamlException($"ReplaceIndex length does not match Index length for palette {Name}");
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}
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}
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public class IndexedPalette : ILoadsPalettes
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{
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readonly IndexedPaletteInfo info;
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public IndexedPalette(IndexedPaletteInfo info)
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{
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this.info = info;
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}
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public void LoadPalettes(WorldRenderer wr)
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{
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var basePalette = wr.Palette(info.BasePalette).Palette;
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var pal = new ImmutablePalette(basePalette, new IndexedColorRemap(basePalette, info.Index, info.ReplaceIndex));
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wr.AddPalette(info.Name, pal, info.AllowModifiers);
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}
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}
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public class IndexedColorRemap : IPaletteRemap
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{
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Dictionary<int, int> replacements = new Dictionary<int, int>();
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IPalette basePalette;
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public IndexedColorRemap(IPalette basePalette, int[] ramp, int[] remap)
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{
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this.basePalette = basePalette;
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if (ramp.Length != remap.Length)
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throw new InvalidDataException("ramp and remap lengths do no match.");
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for (var i = 0; i < ramp.Length; i++)
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replacements[ramp[i]] = remap[i];
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}
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public Color GetRemappedColor(Color original, int index)
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{
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return replacements.TryGetValue(index, out var c)
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? basePalette.GetColor(c) : original;
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}
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}
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}
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@@ -1,70 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
|
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* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common
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{
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[Desc("Define a player palette by swapping palette indices.")]
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public class IndexedPlayerPaletteInfo : TraitInfo, IRulesetLoaded
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{
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[PaletteReference]
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[Desc("The name of the palette to base off.")]
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public readonly string BasePalette = null;
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[PaletteDefinition(true)]
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[Desc("The prefix for the resulting player palettes")]
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public readonly string BaseName = "player";
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[Desc("Remap these indices to player colors.")]
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public readonly int[] RemapIndex = { };
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[Desc("Allow palette modifiers to change the palette.")]
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public readonly bool AllowModifiers = true;
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public readonly Dictionary<string, int[]> PlayerIndex;
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public override object Create(ActorInitializer init) { return new IndexedPlayerPalette(this); }
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public void RulesetLoaded(Ruleset rules, ActorInfo ai)
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{
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foreach (var p in PlayerIndex)
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if (p.Value.Length != RemapIndex.Length)
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throw new YamlException($"PlayerIndex for player `{p.Key}` length does not match RemapIndex!");
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}
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}
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public class IndexedPlayerPalette : ILoadsPlayerPalettes
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{
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readonly IndexedPlayerPaletteInfo info;
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public IndexedPlayerPalette(IndexedPlayerPaletteInfo info)
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{
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this.info = info;
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}
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public void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color color, bool replaceExisting)
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{
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var basePalette = wr.Palette(info.BasePalette).Palette;
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ImmutablePalette pal;
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if (info.PlayerIndex.TryGetValue(playerName, out var remap))
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pal = new ImmutablePalette(basePalette, new IndexedColorRemap(basePalette, info.RemapIndex, remap));
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else
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pal = new ImmutablePalette(basePalette);
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wr.AddPalette(info.BaseName + playerName, pal, info.AllowModifiers, replaceExisting);
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}
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}
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}
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@@ -1,66 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
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* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class PaletteFromEmbeddedSpritePaletteInfo : TraitInfo, IProvidesCursorPaletteInfo
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{
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[PaletteDefinition]
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[FieldLoader.Require]
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[Desc("Internal palette name")]
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public readonly string Name = null;
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[FieldLoader.Require]
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[Desc("Sequence image holding the palette definition")]
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public readonly string Image = null;
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[FieldLoader.Require]
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[Desc("Sequence holding the palette definition")]
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public readonly string Sequence = null;
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[Desc("Allow palette modifiers to change the palette.")]
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public readonly bool AllowModifiers = true;
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[Desc("Whether this palette is available for cursors.")]
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public readonly bool CursorPalette = false;
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public override object Create(ActorInitializer init) { return new PaletteFromEmbeddedSpritePalette(this); }
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string IProvidesCursorPaletteInfo.Palette => CursorPalette ? Name : null;
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ImmutablePalette IProvidesCursorPaletteInfo.ReadPalette(IReadOnlyFileSystem fileSystem)
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{
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var sequence = (DefaultSpriteSequence)Game.ModData.DefaultSequences.Values.First().GetSequence(Image, Sequence);
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return new ImmutablePalette(sequence.EmbeddedPalette);
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}
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}
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public class PaletteFromEmbeddedSpritePalette : ILoadsPalettes, IProvidesAssetBrowserPalettes
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{
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readonly PaletteFromEmbeddedSpritePaletteInfo info;
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public PaletteFromEmbeddedSpritePalette(PaletteFromEmbeddedSpritePaletteInfo info) { this.info = info; }
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public void LoadPalettes(WorldRenderer wr)
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{
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var sequence = (DefaultSpriteSequence)wr.World.Map.Rules.Sequences.GetSequence(info.Image, info.Sequence);
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wr.AddPalette(info.Name, new ImmutablePalette(sequence.EmbeddedPalette), info.AllowModifiers);
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}
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public IEnumerable<string> PaletteNames { get { yield return info.Name; } }
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}
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}
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@@ -1,82 +0,0 @@
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#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
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#endregion
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using System.Collections.Generic;
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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[Desc("Load VGA palette (.pal) registers.")]
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class PaletteFromFileInfo : TraitInfo, IProvidesCursorPaletteInfo
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{
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[PaletteDefinition]
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[FieldLoader.Require]
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[Desc("internal palette name")]
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public readonly string Name = null;
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[Desc("If defined, load the palette only for this tileset.")]
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public readonly string Tileset = null;
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[FieldLoader.Require]
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[Desc("filename to load")]
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public readonly string Filename = null;
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[Desc("Map listed indices to transparent. Ignores previous color.")]
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public readonly int[] TransparentIndex = { 0 };
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[Desc("Map listed indices to shadow. Ignores previous color.")]
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public readonly int[] ShadowIndex = { };
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public readonly bool AllowModifiers = true;
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[Desc("Whether this palette is available for cursors.")]
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public readonly bool CursorPalette = false;
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public override object Create(ActorInitializer init) { return new PaletteFromFile(init.World, this); }
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string IProvidesCursorPaletteInfo.Palette => CursorPalette ? Name : null;
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ImmutablePalette IProvidesCursorPaletteInfo.ReadPalette(IReadOnlyFileSystem fileSystem)
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{
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return new ImmutablePalette(fileSystem.Open(Filename), TransparentIndex, ShadowIndex);
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}
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}
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class PaletteFromFile : ILoadsPalettes, IProvidesAssetBrowserPalettes
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{
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readonly World world;
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readonly PaletteFromFileInfo info;
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public PaletteFromFile(World world, PaletteFromFileInfo info)
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{
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this.world = world;
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this.info = info;
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}
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public void LoadPalettes(WorldRenderer wr)
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{
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if (info.Tileset == null || info.Tileset.ToLowerInvariant() == world.Map.Tileset.ToLowerInvariant())
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wr.AddPalette(info.Name, ((IProvidesCursorPaletteInfo)info).ReadPalette(world.Map), info.AllowModifiers);
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}
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|
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public IEnumerable<string> PaletteNames
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{
|
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get
|
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{
|
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// Only expose the palette if it is available for the shellmap's tileset (which is a requirement for its use).
|
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if (info.Tileset == null || info.Tileset == world.Map.Rules.TerrainInfo.Id)
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yield return info.Name;
|
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}
|
||||
}
|
||||
}
|
||||
}
|
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@@ -1,140 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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||||
[Desc("Load a GIMP .gpl or JASC .pal palette file. Supports per-color alpha.")]
|
||||
class PaletteFromGimpOrJascFileInfo : TraitInfo, IProvidesCursorPaletteInfo
|
||||
{
|
||||
[PaletteDefinition]
|
||||
[FieldLoader.Require]
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||||
[Desc("Palette name used internally.")]
|
||||
public readonly string Name = null;
|
||||
|
||||
[Desc("Defines for which tileset IDs this palette should be loaded.",
|
||||
"If none specified, it applies to all tileset IDs not explicitly excluded.")]
|
||||
public readonly HashSet<string> Tilesets = new HashSet<string>();
|
||||
|
||||
[Desc("Don't load palette for these tileset IDs.")]
|
||||
public readonly HashSet<string> ExcludeTilesets = new HashSet<string>();
|
||||
|
||||
[FieldLoader.Require]
|
||||
[Desc("Name of the file to load.")]
|
||||
public readonly string Filename = null;
|
||||
|
||||
[Desc("Premultiply colors with their alpha values.")]
|
||||
public readonly bool Premultiply = true;
|
||||
|
||||
public readonly bool AllowModifiers = true;
|
||||
|
||||
[Desc("Index set to be fully transparent/invisible.")]
|
||||
public readonly int TransparentIndex = 0;
|
||||
|
||||
[Desc("Whether this palette is available for cursors.")]
|
||||
public readonly bool CursorPalette = false;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new PaletteFromGimpOrJascFile(init.World, this); }
|
||||
|
||||
string IProvidesCursorPaletteInfo.Palette => CursorPalette ? Name : null;
|
||||
|
||||
ImmutablePalette IProvidesCursorPaletteInfo.ReadPalette(IReadOnlyFileSystem fileSystem)
|
||||
{
|
||||
using (var s = fileSystem.Open(Filename))
|
||||
{
|
||||
var colors = new uint[Palette.Size];
|
||||
using (var lines = s.ReadAllLines().GetEnumerator())
|
||||
{
|
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if (!lines.MoveNext() || (lines.Current != "GIMP Palette" && lines.Current != "JASC-PAL"))
|
||||
throw new InvalidDataException($"File `{Filename}` is not a valid GIMP or JASC palette.");
|
||||
|
||||
byte a;
|
||||
a = 255;
|
||||
var i = 0;
|
||||
|
||||
while (lines.MoveNext() && i < Palette.Size)
|
||||
{
|
||||
// Skip until first color. Ignore # comments, Name/Columns and blank lines as well as JASC header values.
|
||||
if (string.IsNullOrEmpty(lines.Current) || !char.IsDigit(lines.Current.Trim()[0]) || lines.Current == "0100" || lines.Current == "256")
|
||||
continue;
|
||||
|
||||
var rgba = lines.Current.Split((char[])null, StringSplitOptions.RemoveEmptyEntries);
|
||||
if (rgba.Length < 3)
|
||||
throw new InvalidDataException($"Invalid RGB(A) triplet/quartet: ({string.Join(" ", rgba)})");
|
||||
|
||||
if (!byte.TryParse(rgba[0], out var r))
|
||||
throw new InvalidDataException($"Invalid R value: {rgba[0]}");
|
||||
|
||||
if (!byte.TryParse(rgba[1], out var g))
|
||||
throw new InvalidDataException($"Invalid G value: {rgba[1]}");
|
||||
|
||||
if (!byte.TryParse(rgba[2], out var b))
|
||||
throw new InvalidDataException($"Invalid B value: {rgba[2]}");
|
||||
|
||||
// Check if color has a (valid) alpha value.
|
||||
// Note: We can't throw on "rgba.Length > 3 but parse failed", because in GIMP palettes the 'invalid' value is probably a color name string.
|
||||
var noAlpha = rgba.Length > 3 ? !byte.TryParse(rgba[3], out a) : true;
|
||||
|
||||
// Index should be completely transparent/background color
|
||||
if (i == TransparentIndex)
|
||||
colors[i] = 0;
|
||||
else if (noAlpha)
|
||||
colors[i] = (uint)Color.FromArgb(r, g, b).ToArgb();
|
||||
else if (Premultiply)
|
||||
colors[i] = (uint)Color.FromArgb(a, r * a / 255, g * a / 255, b * a / 255).ToArgb();
|
||||
else
|
||||
colors[i] = (uint)Color.FromArgb(a, r, g, b).ToArgb();
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
return new ImmutablePalette(colors);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class PaletteFromGimpOrJascFile : ILoadsPalettes, IProvidesAssetBrowserPalettes
|
||||
{
|
||||
readonly World world;
|
||||
readonly PaletteFromGimpOrJascFileInfo info;
|
||||
|
||||
public PaletteFromGimpOrJascFile(World world, PaletteFromGimpOrJascFileInfo info)
|
||||
{
|
||||
this.world = world;
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public void LoadPalettes(WorldRenderer wr)
|
||||
{
|
||||
wr.AddPalette(info.Name, ((IProvidesCursorPaletteInfo)info).ReadPalette(world.Map), info.AllowModifiers);
|
||||
}
|
||||
|
||||
public IEnumerable<string> PaletteNames
|
||||
{
|
||||
get
|
||||
{
|
||||
// Only expose the palette if it is available for the shellmap's tileset (which is a requirement for its use).
|
||||
if ((info.Tilesets.Count == 0 || info.Tilesets.Contains(world.Map.Rules.TerrainInfo.Id))
|
||||
&& !info.ExcludeTilesets.Contains(world.Map.Rules.TerrainInfo.Id))
|
||||
yield return info.Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
|
||||
[Desc("Create a palette by applying alpha transparency to another palette.")]
|
||||
class PaletteFromPaletteWithAlphaInfo : TraitInfo
|
||||
{
|
||||
[PaletteDefinition]
|
||||
[FieldLoader.Require]
|
||||
[Desc("Internal palette name")]
|
||||
public readonly string Name = null;
|
||||
|
||||
[PaletteReference]
|
||||
[FieldLoader.Require]
|
||||
[Desc("The name of the palette to base off.")]
|
||||
public readonly string BasePalette = null;
|
||||
|
||||
[Desc("Allow palette modifiers to change the palette.")]
|
||||
public readonly bool AllowModifiers = true;
|
||||
|
||||
[Desc("Alpha component that is applied to the base palette.")]
|
||||
public readonly float Alpha = 1.0f;
|
||||
|
||||
[Desc("Premultiply color by the alpha component.")]
|
||||
public readonly bool Premultiply = true;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new PaletteFromPaletteWithAlpha(this); }
|
||||
}
|
||||
|
||||
class PaletteFromPaletteWithAlpha : ILoadsPalettes, IProvidesAssetBrowserPalettes
|
||||
{
|
||||
readonly PaletteFromPaletteWithAlphaInfo info;
|
||||
|
||||
public PaletteFromPaletteWithAlpha(PaletteFromPaletteWithAlphaInfo info) { this.info = info; }
|
||||
|
||||
public void LoadPalettes(WorldRenderer wr)
|
||||
{
|
||||
var remap = new AlphaPaletteRemap(info.Alpha, info.Premultiply);
|
||||
wr.AddPalette(info.Name, new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap), info.AllowModifiers);
|
||||
}
|
||||
|
||||
public IEnumerable<string> PaletteNames { get { yield return info.Name; } }
|
||||
}
|
||||
|
||||
class AlphaPaletteRemap : IPaletteRemap
|
||||
{
|
||||
readonly float alpha;
|
||||
readonly bool premultiply;
|
||||
|
||||
public AlphaPaletteRemap(float alpha, bool premultiply)
|
||||
{
|
||||
this.alpha = alpha;
|
||||
this.premultiply = premultiply;
|
||||
}
|
||||
|
||||
public Color GetRemappedColor(Color original, int index)
|
||||
{
|
||||
var a = (int)(original.A * alpha).Clamp(0, 255);
|
||||
var r = premultiply ? (int)(alpha * original.R + 0.5f).Clamp(0, 255) : original.R;
|
||||
var g = premultiply ? (int)(alpha * original.G + 0.5f).Clamp(0, 255) : original.G;
|
||||
var b = premultiply ? (int)(alpha * original.B + 0.5f).Clamp(0, 255) : original.B;
|
||||
|
||||
return Color.FromArgb(a, r, g, b);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
|
||||
[Desc("Create player palettes by applying alpha transparency to another player palette.")]
|
||||
class PaletteFromPlayerPaletteWithAlphaInfo : TraitInfo
|
||||
{
|
||||
[FieldLoader.Require]
|
||||
[PaletteDefinition(true)]
|
||||
[Desc("The prefix for the resulting player palettes")]
|
||||
public readonly string BaseName = null;
|
||||
|
||||
[FieldLoader.Require]
|
||||
[PaletteReference(true)]
|
||||
[Desc("The name of the player palette to base off.")]
|
||||
public readonly string BasePalette = null;
|
||||
|
||||
[Desc("Allow palette modifiers to change the palette.")]
|
||||
public readonly bool AllowModifiers = true;
|
||||
|
||||
[Desc("Alpha component that is applied to the base palette.")]
|
||||
public readonly float Alpha = 1.0f;
|
||||
|
||||
[Desc("Premultiply color by the alpha component.")]
|
||||
public readonly bool Premultiply = true;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new PaletteFromPlayerPaletteWithAlpha(this); }
|
||||
}
|
||||
|
||||
class PaletteFromPlayerPaletteWithAlpha : ILoadsPlayerPalettes
|
||||
{
|
||||
readonly PaletteFromPlayerPaletteWithAlphaInfo info;
|
||||
|
||||
public PaletteFromPlayerPaletteWithAlpha(PaletteFromPlayerPaletteWithAlphaInfo info) { this.info = info; }
|
||||
|
||||
public void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color color, bool replaceExisting)
|
||||
{
|
||||
var remap = new AlphaPaletteRemap(info.Alpha, info.Premultiply);
|
||||
var pal = new ImmutablePalette(wr.Palette(info.BasePalette + playerName).Palette, remap);
|
||||
wr.AddPalette(info.BaseName + playerName, pal, info.AllowModifiers, replaceExisting);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
|
||||
[Desc("Load a PNG and use its embedded palette.")]
|
||||
class PaletteFromPngInfo : TraitInfo, IProvidesCursorPaletteInfo
|
||||
{
|
||||
[PaletteDefinition]
|
||||
[FieldLoader.Require]
|
||||
[Desc("Internal palette name")]
|
||||
public readonly string Name = null;
|
||||
|
||||
[Desc("If defined, load the palette only for this tileset.")]
|
||||
public readonly string Tileset = null;
|
||||
|
||||
[FieldLoader.Require]
|
||||
[Desc("Filename to load")]
|
||||
public readonly string Filename = null;
|
||||
|
||||
[Desc("Map listed indices to shadow. Ignores previous color.")]
|
||||
public readonly int[] ShadowIndex = { };
|
||||
|
||||
public readonly bool AllowModifiers = true;
|
||||
|
||||
[Desc("Whether this palette is available for cursors.")]
|
||||
public readonly bool CursorPalette = false;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new PaletteFromPng(init.World, this); }
|
||||
|
||||
string IProvidesCursorPaletteInfo.Palette => CursorPalette ? Name : null;
|
||||
|
||||
ImmutablePalette IProvidesCursorPaletteInfo.ReadPalette(IReadOnlyFileSystem fileSystem)
|
||||
{
|
||||
var png = new Png(fileSystem.Open(Filename));
|
||||
|
||||
if (png.Palette == null)
|
||||
throw new InvalidOperationException($"Unable to load palette `{Name}` from non-paletted png `{Filename}`");
|
||||
|
||||
var colors = new uint[Palette.Size];
|
||||
|
||||
for (var i = 0; i < png.Palette.Length; i++)
|
||||
colors[i] = (uint)png.Palette[i].ToArgb();
|
||||
|
||||
return new ImmutablePalette(colors);
|
||||
}
|
||||
}
|
||||
|
||||
class PaletteFromPng : ILoadsPalettes, IProvidesAssetBrowserPalettes
|
||||
{
|
||||
readonly World world;
|
||||
readonly PaletteFromPngInfo info;
|
||||
public PaletteFromPng(World world, PaletteFromPngInfo info)
|
||||
{
|
||||
this.world = world;
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public void LoadPalettes(WorldRenderer wr)
|
||||
{
|
||||
if (info.Tileset != null && info.Tileset.ToLowerInvariant() != world.Map.Tileset.ToLowerInvariant())
|
||||
return;
|
||||
|
||||
wr.AddPalette(info.Name, ((IProvidesCursorPaletteInfo)info).ReadPalette(world.Map), info.AllowModifiers);
|
||||
}
|
||||
|
||||
public IEnumerable<string> PaletteNames
|
||||
{
|
||||
get
|
||||
{
|
||||
// Only expose the palette if it is available for the shellmap's tileset (which is a requirement for its use).
|
||||
if (info.Tileset == null || info.Tileset == world.Map.Rules.TerrainInfo.Id)
|
||||
yield return info.Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
|
||||
[Desc("Creates a single color palette without any base palette file.")]
|
||||
class PaletteFromRGBAInfo : TraitInfo
|
||||
{
|
||||
[PaletteDefinition]
|
||||
[FieldLoader.Require]
|
||||
[Desc("internal palette name")]
|
||||
public readonly string Name = null;
|
||||
|
||||
[Desc("If defined, load the palette only for this tileset.")]
|
||||
public readonly string Tileset = null;
|
||||
|
||||
[Desc("red color component")]
|
||||
public readonly int R = 0;
|
||||
|
||||
[Desc("green color component")]
|
||||
public readonly int G = 0;
|
||||
|
||||
[Desc("blue color component")]
|
||||
public readonly int B = 0;
|
||||
|
||||
[Desc("alpha channel (transparency)")]
|
||||
public readonly int A = 255;
|
||||
|
||||
public readonly bool AllowModifiers = true;
|
||||
|
||||
[Desc("Index set to be fully transparent/invisible.")]
|
||||
public readonly int TransparentIndex = 0;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new PaletteFromRGBA(init.World, this); }
|
||||
}
|
||||
|
||||
class PaletteFromRGBA : ILoadsPalettes
|
||||
{
|
||||
readonly World world;
|
||||
readonly PaletteFromRGBAInfo info;
|
||||
public PaletteFromRGBA(World world, PaletteFromRGBAInfo info)
|
||||
{
|
||||
this.world = world;
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public void LoadPalettes(WorldRenderer wr)
|
||||
{
|
||||
// Enable palette only for a specific tileset
|
||||
if (info.Tileset != null && info.Tileset.ToLowerInvariant() != world.Map.Tileset.ToLowerInvariant())
|
||||
return;
|
||||
|
||||
var a = info.A / 255f;
|
||||
var r = (int)(a * info.R + 0.5f).Clamp(0, 255);
|
||||
var g = (int)(a * info.G + 0.5f).Clamp(0, 255);
|
||||
var b = (int)(a * info.B + 0.5f).Clamp(0, 255);
|
||||
var c = (uint)Color.FromArgb(info.A, r, g, b).ToArgb();
|
||||
wr.AddPalette(info.Name, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => (i == info.TransparentIndex) ? 0 : c)), info.AllowModifiers);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user