Converts InfDeath from integer to string.
Wire up updated DeathSounds for all mods.
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@@ -134,7 +134,7 @@ namespace OpenRA.Mods.RA.Render
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if (info.SpawnsCorpse)
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{
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SpawnCorpse(self, "die{0}".F(e.Warhead.InfDeath));
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SpawnCorpse(self, "die" + (e.Warhead.InfDeath));
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}
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}
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