Add destroy triggers for prison actors in Allies03a
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@@ -263,6 +263,13 @@ InitTriggers = function()
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player.MarkCompletedObjective(KillUSSR)
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end)
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end)
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Trigger.OnKilled(Jail1Barrel, function()
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Jail1.Destroy()
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end)
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Trigger.OnKilled(Jail2Barrel, function()
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Jail2.Destroy()
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end)
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end
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WorldLoaded = function()
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