Remove HasEmbeddedPalette from sequences.
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@@ -10,10 +10,9 @@
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.SpriteLoaders;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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@@ -27,13 +26,11 @@ namespace OpenRA.Mods.Common.Traits
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public readonly string Name = null;
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[FieldLoader.Require]
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[Desc("Sequence image holding the palette definition")]
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public readonly string Image = null;
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[Desc("Filename of sprite that contains the palette definition.")]
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public readonly string Filename = null;
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[FieldLoader.Require]
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[SequenceReference(nameof(Image))]
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[Desc("Sequence holding the palette definition")]
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public readonly string Sequence = null;
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[Desc("Image frame associated with the palette definition, if relevant.")]
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public readonly int Frame = 0;
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[Desc("Allow palette modifiers to change the palette.")]
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public readonly bool AllowModifiers = true;
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@@ -47,8 +44,12 @@ namespace OpenRA.Mods.Common.Traits
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ImmutablePalette IProvidesCursorPaletteInfo.ReadPalette(IReadOnlyFileSystem fileSystem)
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{
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var sequence = (DefaultSpriteSequence)Game.ModData.DefaultSequences.Values.First().GetSequence(Image, Sequence);
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return new ImmutablePalette(sequence.EmbeddedPalette);
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FrameLoader.GetFrames(fileSystem, Filename, Game.ModData.SpriteLoaders, out var metadata);
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var palettes = metadata?.GetOrDefault<EmbeddedSpritePalette>();
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if (palettes == null || !palettes.TryGetPaletteForFrame(Frame, out var embeddedPalette))
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throw new YamlException($"Cannot export palette from {Filename}: frame {Frame} does not define an embedded palette");
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return new ImmutablePalette(embeddedPalette);
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}
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}
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@@ -59,8 +60,12 @@ namespace OpenRA.Mods.Common.Traits
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public void LoadPalettes(WorldRenderer wr)
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{
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var sequence = (DefaultSpriteSequence)wr.World.Map.Rules.Sequences.GetSequence(info.Image, info.Sequence);
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wr.AddPalette(info.Name, new ImmutablePalette(sequence.EmbeddedPalette), info.AllowModifiers);
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FrameLoader.GetFrames(wr.World.Map, info.Filename, Game.ModData.SpriteLoaders, out var metadata);
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var palettes = metadata?.GetOrDefault<EmbeddedSpritePalette>();
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if (palettes == null || !palettes.TryGetPaletteForFrame(info.Frame, out var embeddedPalette))
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throw new YamlException($"Cannot export palette from {info.Filename}: frame {info.Frame} does not define an embedded palette");
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wr.AddPalette(info.Name, new ImmutablePalette(embeddedPalette), info.AllowModifiers);
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}
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public IEnumerable<string> PaletteNames { get { yield return info.Name; } }
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