Upgrade mod rules to match engine changes.
This commit is contained in:
@@ -14,7 +14,7 @@ TRAN:
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Helicopter:
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LandWhenIdle: true
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ROT: 5
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Speed: 15
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Speed: 140
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InitialFacing: 0
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LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
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Health:
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@@ -56,7 +56,7 @@ HELI:
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Helicopter:
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RearmBuildings: hpad
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ROT: 4
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Speed: 20
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Speed: 186
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Health:
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HP: 125
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Armor:
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@@ -108,7 +108,7 @@ ORCA:
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Helicopter:
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RearmBuildings: hpad
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ROT: 4
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Speed: 20
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Speed: 186
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Health:
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HP: 90
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Armor:
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@@ -149,7 +149,7 @@ C17:
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Cost: 2000
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Plane:
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ROT: 5
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Speed: 35
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Speed: 326
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Health:
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HP: 25
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Armor:
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@@ -157,7 +157,6 @@ C17:
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RenderUnit:
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WithShadow:
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Cargo:
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# Types: Infantry, Vehicle
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MaxWeight: 10
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PipCount: 10
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Invulnerable:
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@@ -188,7 +187,7 @@ A10:
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Cost: 2000
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Plane:
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ROT: 4
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Speed: 40
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Speed: 373
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Health:
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HP: 150
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Armor:
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@@ -227,7 +226,7 @@ TRAN.Husk:
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Name: Chinook Transport
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Helicopter:
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ROT: 5
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Speed: 15
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Speed: 140
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RevealsShroud:
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Range: 8
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WithRotor@PRIMARY:
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@@ -245,7 +244,7 @@ HELI.Husk:
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Name: Apache Longbow
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Helicopter:
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ROT: 4
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Speed: 20
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Speed: 186
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RevealsShroud:
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Range: 10
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WithRotor:
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@@ -260,9 +259,10 @@ ORCA.Husk:
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Name: Orca
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Helicopter:
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ROT: 4
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Speed: 20
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Speed: 186
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RevealsShroud:
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Range: 10
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RenderUnit:
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Image: orca
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WithShadow:
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WithShadow:
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@@ -3,7 +3,7 @@ V20:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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LeavesHusk:
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HuskActor: V20.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -21,7 +21,7 @@ V21:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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LeavesHusk:
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HuskActor: V21.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -39,7 +39,7 @@ V22:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V22.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -54,7 +54,7 @@ V22.Husk:
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V23:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V23.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -69,7 +69,7 @@ V24:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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LeavesHusk:
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HuskActor: V24.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -89,7 +89,7 @@ V25:
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Dimensions: 2,2
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Tooltip:
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Name: Church
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LeavesHusk:
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LeavesHusk:
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HuskActor: V25.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -109,7 +109,7 @@ V26:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V26.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -124,7 +124,7 @@ V26.Husk:
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V27:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V27.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -136,7 +136,7 @@ V27.Husk:
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V28:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V28.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -148,7 +148,7 @@ V28.Husk:
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V29:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V29.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -163,7 +163,7 @@ V30:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V30.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -181,7 +181,7 @@ V31:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V31.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -199,7 +199,7 @@ V32:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V32.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -217,7 +217,7 @@ V33:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V33.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -232,7 +232,7 @@ V33.Husk:
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V34:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V34.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -244,7 +244,7 @@ V34.Husk:
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V35:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V35.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -256,7 +256,7 @@ V35.Husk:
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V36:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V36.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -268,7 +268,7 @@ V36.Husk:
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V37:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V37.Husk
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Building:
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Footprint: __xx_ ___xx
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@@ -282,4 +282,5 @@ V37.Husk:
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Footprint: __xx_ ___xx
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Dimensions: 5,2
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EditorTilesetFilter:
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RequireTilesets: DESERT
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RequireTilesets: DESERT
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@@ -5,7 +5,7 @@ V01:
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Dimensions: 2,2
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Tooltip:
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Name: Church
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LeavesHusk:
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LeavesHusk:
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HuskActor: V01.Husk
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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@@ -25,7 +25,7 @@ V02:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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LeavesHusk:
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HuskActor: V02.Husk
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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@@ -43,7 +43,7 @@ V03:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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LeavesHusk:
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HuskActor: V03.Husk
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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@@ -61,7 +61,7 @@ V04:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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LeavesHusk:
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HuskActor: V04.Husk
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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@@ -79,7 +79,7 @@ V05:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V05.Husk
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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@@ -97,7 +97,7 @@ V06:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V06.Husk
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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@@ -115,7 +115,7 @@ V07:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V07.Husk
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EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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@@ -130,7 +130,7 @@ V07.Husk:
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V08:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V08.Husk
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EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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||||
@@ -142,7 +142,7 @@ V08.Husk:
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V09:
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Inherits: ^CivBuilding
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LeavesHusk:
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||||
LeavesHusk:
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HuskActor: V09.Husk
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EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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@@ -154,7 +154,7 @@ V09.Husk:
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V10:
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Inherits: ^CivBuilding
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LeavesHusk:
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||||
LeavesHusk:
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HuskActor: V10.Husk
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EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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||||
@@ -166,7 +166,7 @@ V10.Husk:
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V11:
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Inherits: ^CivBuilding
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LeavesHusk:
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||||
LeavesHusk:
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HuskActor: V11.Husk
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EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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@@ -178,7 +178,7 @@ V11.Husk:
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V12:
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Inherits: ^CivBuilding
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LeavesHusk:
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||||
LeavesHusk:
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HuskActor: V12.Husk
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EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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||||
@@ -190,7 +190,7 @@ V12.Husk:
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V13:
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Inherits: ^CivBuilding
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V13.Husk
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||||
EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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||||
@@ -202,7 +202,7 @@ V13.Husk:
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V14:
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Inherits: ^CivField
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V14.Husk
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||||
EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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||||
@@ -214,7 +214,7 @@ V14.Husk:
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||||
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V15:
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Inherits: ^CivField
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V15.Husk
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||||
EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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||||
@@ -226,7 +226,7 @@ V15.Husk:
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||||
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V16:
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Inherits: ^CivField
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V16.Husk
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||||
EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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||||
@@ -238,7 +238,7 @@ V16.Husk:
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||||
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V17:
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Inherits: ^CivField
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V17.Husk
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||||
EditorTilesetFilter:
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||||
ExcludeTilesets: DESERT
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||||
@@ -250,7 +250,7 @@ V17.Husk:
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||||
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V18:
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||||
Inherits: ^CivField
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||||
LeavesHusk:
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||||
LeavesHusk:
|
||||
HuskActor: V18.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -265,7 +265,7 @@ ARCO:
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: ARCO.Husk
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||||
|
||||
ARCO.Husk:
|
||||
@@ -410,14 +410,14 @@ C10:
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||||
VICE:
|
||||
AppearsOnRadar:
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||||
Health:
|
||||
Radius: 3
|
||||
Radius: 128
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||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
TerrainSpeeds:
|
||||
Clear: 70
|
||||
Rough: 60
|
||||
@@ -454,4 +454,5 @@ VICE:
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 8
|
||||
PoisonedByTiberium:
|
||||
Weapon: Heal
|
||||
Weapon: Heal
|
||||
|
||||
|
||||
@@ -11,17 +11,17 @@
|
||||
Beach: 50
|
||||
ROT: 5
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
IronCurtainable:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
@@ -56,17 +56,17 @@
|
||||
Beach: 70
|
||||
ROT: 5
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
IronCurtainable:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
@@ -123,7 +123,7 @@
|
||||
^Infantry:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
Radius: 128
|
||||
Armor:
|
||||
Type: None
|
||||
RevealsShroud:
|
||||
@@ -195,7 +195,7 @@
|
||||
Tooltip:
|
||||
Name: Civilian
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 25
|
||||
RevealsShroud:
|
||||
@@ -215,7 +215,7 @@
|
||||
^DINO:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
Radius: 128
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
@@ -230,7 +230,7 @@
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Mobile:
|
||||
Speed: 8
|
||||
Speed: 113
|
||||
TerrainSpeeds:
|
||||
Clear: 90
|
||||
Rough: 80
|
||||
@@ -362,7 +362,7 @@
|
||||
-EngineerRepairable:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Wood
|
||||
Building:
|
||||
RenderBuilding:
|
||||
@@ -502,7 +502,7 @@
|
||||
^Husk:
|
||||
Health:
|
||||
HP: 140
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
Husk:
|
||||
AllowedTerrain: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
||||
@@ -515,11 +515,6 @@
|
||||
ForceHealthPercentage: 25
|
||||
BelowUnits:
|
||||
BodyOrientation:
|
||||
# Capturable:
|
||||
# Type: husk
|
||||
# AllowAllies: true
|
||||
# AllowNeutral: true
|
||||
# AllowEnemies: true
|
||||
LuaScriptEvents:
|
||||
|
||||
^HelicopterHusk:
|
||||
@@ -547,3 +542,4 @@
|
||||
DestroyedSound: xplobig4.aud
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@ APC.Husk:
|
||||
RenderUnit:
|
||||
Image: apc
|
||||
|
||||
|
||||
FTNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
@@ -31,7 +30,6 @@ FTNK.Husk:
|
||||
RenderUnit:
|
||||
Image: ftnk
|
||||
|
||||
|
||||
ARTY.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
@@ -113,11 +111,12 @@ MLRS.Husk:
|
||||
Image: mlrs
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
|
||||
|
||||
STNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Stealth Tank (Destroyed)
|
||||
Icon: stnkicnh
|
||||
RenderUnit:
|
||||
Image: stnk
|
||||
Image: stnk
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ E1:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 50
|
||||
Armament:
|
||||
@@ -37,7 +37,7 @@ E2:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Health:
|
||||
HP: 50
|
||||
Armament:
|
||||
@@ -54,7 +54,7 @@ E2:
|
||||
Chance: 50
|
||||
DetectCloaked:
|
||||
Range: 2
|
||||
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
@@ -68,7 +68,7 @@ E3:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 3
|
||||
Speed: 42
|
||||
Health:
|
||||
HP: 45
|
||||
Armament:
|
||||
@@ -96,7 +96,7 @@ E4:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Health:
|
||||
HP: 90
|
||||
Armament:
|
||||
@@ -126,7 +126,7 @@ E5:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
TerrainSpeeds:
|
||||
Tiberium: 80
|
||||
PathingCost: 80
|
||||
@@ -161,7 +161,7 @@ E6:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 25
|
||||
Passenger:
|
||||
@@ -193,7 +193,7 @@ RMBO:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: CommandoVoice
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Health:
|
||||
HP: 200
|
||||
Passenger:
|
||||
@@ -261,3 +261,4 @@ RAPT:
|
||||
Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
|
||||
Armament:
|
||||
Weapon: claw
|
||||
|
||||
|
||||
@@ -9,9 +9,9 @@ BOAT:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
InitialFacing:64
|
||||
InitialFacing: 64
|
||||
ROT: 4
|
||||
Speed: 2
|
||||
Speed: 28
|
||||
OnRails: true
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
@@ -47,9 +47,9 @@ LST:
|
||||
BlueTiberium: 100
|
||||
Beach: 100
|
||||
River: 100
|
||||
InitialFacing:0
|
||||
InitialFacing: 0
|
||||
ROT: 4
|
||||
Speed: 10
|
||||
Speed: 142
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -69,3 +69,4 @@ LST:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
RejectsOrders:
|
||||
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
# Arranged structures in order, from basic to advanced: Buildings, Defenses, Walls, Misc.
|
||||
|
||||
FACT:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
@@ -17,7 +15,7 @@ FACT:
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 1400
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
@@ -26,7 +24,7 @@ FACT:
|
||||
Produces: Building,Defense
|
||||
Transforms:
|
||||
IntoActor: mcv
|
||||
Offset:1,1
|
||||
Offset: 1,1
|
||||
Facing: 108
|
||||
ProductionQueue@Building:
|
||||
Type: Building
|
||||
@@ -187,12 +185,12 @@ PYLE:
|
||||
Bib:
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: -10,2
|
||||
SpawnOffset: -426,85,0
|
||||
ExitCell: 0,1
|
||||
Exit@2:
|
||||
SpawnOffset: 7,7
|
||||
ExitCell: 1,1
|
||||
Production:
|
||||
SpawnOffset: 298,298,0
|
||||
ExitCell: 1,1
|
||||
Production:
|
||||
Produces: Infantry
|
||||
ProductionQueue:
|
||||
Type: Infantry
|
||||
@@ -200,7 +198,7 @@ PYLE:
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionBar:
|
||||
|
||||
|
||||
HAND:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
@@ -225,7 +223,7 @@ HAND:
|
||||
Bib:
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: 12,24
|
||||
SpawnOffset: 512,1024,0
|
||||
ExitCell: 1,2
|
||||
Production:
|
||||
Produces: Infantry
|
||||
@@ -261,7 +259,7 @@ AFLD:
|
||||
RallyPoint:
|
||||
RallyPoint: 4,2
|
||||
Exit@1:
|
||||
SpawnOffset: -24,0
|
||||
SpawnOffset: -1024,0,0
|
||||
ExitCell: 3,1
|
||||
ProductionAirdrop:
|
||||
Produces: Vehicle
|
||||
@@ -300,7 +298,7 @@ WEAP:
|
||||
RallyPoint:
|
||||
RallyPoint: 0,3
|
||||
Exit@1:
|
||||
SpawnOffset: -8,-8
|
||||
SpawnOffset: -341,-341,0
|
||||
ExitCell: 0,2
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
@@ -331,7 +329,7 @@ HPAD:
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Exit@1:
|
||||
SpawnOffset: 0,-6
|
||||
SpawnOffset: 0,-256,0
|
||||
Production:
|
||||
Produces: Aircraft
|
||||
Reservable:
|
||||
@@ -407,7 +405,7 @@ FIX:
|
||||
Reservable:
|
||||
RepairsUnits:
|
||||
RallyPoint:
|
||||
|
||||
|
||||
EYE:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
@@ -540,7 +538,7 @@ SAM:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
@@ -576,7 +574,7 @@ OBLI:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
@@ -588,7 +586,7 @@ OBLI:
|
||||
FireDelay: 8
|
||||
AttackTurreted:
|
||||
Turreted:
|
||||
ROT:255
|
||||
ROT: 255
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
@@ -629,7 +627,7 @@ GTWR:
|
||||
RenderRangeCircle:
|
||||
WithMuzzleFlash:
|
||||
Turreted:
|
||||
ROT:255
|
||||
ROT: 255
|
||||
|
||||
ATWR:
|
||||
Inherits: ^Building
|
||||
@@ -651,12 +649,12 @@ ATWR:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 9
|
||||
Turreted:
|
||||
ROT:255
|
||||
ROT: 255
|
||||
Offset: 128,128,-85
|
||||
Armament:
|
||||
Weapon: TowerMissle
|
||||
@@ -687,7 +685,7 @@ SBAG:
|
||||
Owner: gdi
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
|
||||
CYCL:
|
||||
@@ -706,7 +704,7 @@ CYCL:
|
||||
Owner: nod
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
|
||||
BRIK:
|
||||
@@ -725,7 +723,7 @@ BRIK:
|
||||
Owner: gdi,nod
|
||||
Health:
|
||||
HP: 250
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Wall:
|
||||
CrushClasses: heavywall
|
||||
@@ -733,7 +731,6 @@ BRIK:
|
||||
SoundOnDamageTransition:
|
||||
DestroyedSound: crumble.aud
|
||||
|
||||
# custom prerequisites:
|
||||
BARRACKS:
|
||||
Tooltip:
|
||||
Name: Infantry Production
|
||||
@@ -753,3 +750,4 @@ ANYHQ:
|
||||
Tooltip:
|
||||
Name: a communications center
|
||||
Description: a communications center
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ Player:
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@Default:
|
||||
Name:Easy AI
|
||||
Name: Easy AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -71,7 +71,7 @@ Player:
|
||||
orca: 5%
|
||||
SquadSize: 15
|
||||
HackyAI@Normal:
|
||||
Name:Normal AI
|
||||
Name: Normal AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -133,7 +133,7 @@ Player:
|
||||
mtnk: 50%
|
||||
SquadSize: 15
|
||||
HackyAI@hard:
|
||||
Name:Hard AI
|
||||
Name: Hard AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -312,11 +312,11 @@ World:
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
Type: Scorch
|
||||
Sequence: scorches
|
||||
SmokePercentage:50
|
||||
SmokePercentage: 50
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Type: Crater
|
||||
Sequence: craters
|
||||
PathfinderDebugOverlay:
|
||||
SpawnMapActors:
|
||||
@@ -421,3 +421,4 @@ waypoint:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
BodyOrientation:
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
# Oil Derrick
|
||||
V19:
|
||||
Inherits: ^TechBuilding
|
||||
CashTrickler:
|
||||
@@ -7,7 +6,7 @@ V19:
|
||||
Dimensions: 1,1
|
||||
Tooltip:
|
||||
Name: Oil Derrick
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V19.Husk
|
||||
|
||||
V19.Husk:
|
||||
@@ -19,7 +18,6 @@ V19.Husk:
|
||||
Tooltip:
|
||||
Name: Oil Derrick (Destroyed)
|
||||
|
||||
# Hospital
|
||||
HOSP:
|
||||
Inherits: ^TechBuilding
|
||||
Selectable:
|
||||
@@ -33,7 +31,7 @@ HOSP:
|
||||
Type: InfantryHealing
|
||||
Tooltip:
|
||||
Name: Hospital
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: HOSP.Husk
|
||||
|
||||
HOSP.Husk:
|
||||
@@ -44,7 +42,6 @@ HOSP.Husk:
|
||||
Tooltip:
|
||||
Name: Hospital (Destroyed)
|
||||
|
||||
# Bio Lab
|
||||
BIO:
|
||||
Inherits: ^TechBuilding
|
||||
Building:
|
||||
@@ -53,7 +50,7 @@ BIO:
|
||||
Tooltip:
|
||||
Name: Biological Lab
|
||||
Exit@1:
|
||||
SpawnOffset: 0,-10
|
||||
SpawnOffset: 0,-426,0
|
||||
ExitCell: 0,-1
|
||||
Production:
|
||||
Produces: Biolab
|
||||
@@ -65,7 +62,7 @@ BIO:
|
||||
ProductionBar:
|
||||
RallyPoint:
|
||||
RallyPoint: -1,-1
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: BIO.Husk
|
||||
|
||||
BIO.Husk:
|
||||
@@ -76,7 +73,6 @@ BIO.Husk:
|
||||
Tooltip:
|
||||
Name: Biological Lab (Destroyed)
|
||||
|
||||
# Prison / Tech Center
|
||||
MISS:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
@@ -90,4 +86,5 @@ MISS:
|
||||
BuildPaletteOrder: 1000
|
||||
Owner: None
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Cost: 2000
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@ SPLIT2:
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:Tiberium
|
||||
ResourceType: Tiberium
|
||||
Interval: 55
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
@@ -18,7 +18,7 @@ SPLIT3:
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:Tiberium
|
||||
ResourceType: Tiberium
|
||||
Interval: 55
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
@@ -33,7 +33,7 @@ SPLITBLUE:
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:BlueTiberium
|
||||
ResourceType: BlueTiberium
|
||||
Interval: 110
|
||||
Tooltip:
|
||||
Name: Blossom Tree (blue)
|
||||
@@ -45,16 +45,22 @@ SPLITBLUE:
|
||||
|
||||
ROCK1:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK2:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK3:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK4:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK5:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK6:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK7:
|
||||
Inherits: ^Rock
|
||||
|
||||
@@ -90,16 +96,17 @@ T09:
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
|
||||
@@ -126,9 +133,10 @@ T17:
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T18:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
@@ -158,3 +166,4 @@ TC05:
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
|
||||
|
||||
@@ -12,23 +12,23 @@ MCV:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Health:
|
||||
HP: 750
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
Transforms:
|
||||
IntoActor: fact
|
||||
Offset:-1,-1
|
||||
Offset: -1,-1
|
||||
Facing: 108
|
||||
TransformSounds: constru2.aud, hvydoor1.aud
|
||||
NoTransformSounds: deploy1.aud
|
||||
RenderUnit:
|
||||
MustBeDestroyed:
|
||||
AttackMove:
|
||||
JustMove:true
|
||||
JustMove: true
|
||||
BaseBuilding:
|
||||
LeavesHusk:
|
||||
HuskActor: MCV.Husk
|
||||
@@ -61,15 +61,15 @@ HARV:
|
||||
SearchFromProcRadius: 24
|
||||
SearchFromOrderRadius: 12
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
AttackMove:
|
||||
JustMove:true
|
||||
JustMove: true
|
||||
LeavesHusk:
|
||||
HuskActor: HARV.Husk
|
||||
-GainsExperience:
|
||||
@@ -88,7 +88,7 @@ APC:
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
ROT: 8
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
@@ -136,7 +136,7 @@ ARTY:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 2
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
Health:
|
||||
HP: 75
|
||||
Armor:
|
||||
@@ -170,7 +170,7 @@ FTNK:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 7
|
||||
Speed: 8
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 350
|
||||
Armor:
|
||||
@@ -204,7 +204,7 @@ BGGY:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 12
|
||||
Speed: 12
|
||||
Speed: 170
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
@@ -238,7 +238,7 @@ BIKE:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 12
|
||||
Speed: 15
|
||||
Speed: 213
|
||||
TerrainSpeeds:
|
||||
Clear: 70
|
||||
Rough: 35
|
||||
@@ -261,7 +261,7 @@ BIKE:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
HuskActor: BIKE.Husk
|
||||
|
||||
|
||||
JEEP:
|
||||
Inherits: ^Vehicle
|
||||
Valued:
|
||||
@@ -275,7 +275,7 @@ JEEP:
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
ROT: 11
|
||||
Speed: 11
|
||||
Speed: 156
|
||||
Health:
|
||||
HP: 160
|
||||
Armor:
|
||||
@@ -308,8 +308,8 @@ LTNK:
|
||||
Prerequisites: anyhq
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 7
|
||||
Speed: 8
|
||||
ROT: 7
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 300
|
||||
Armor:
|
||||
@@ -346,7 +346,7 @@ MTNK:
|
||||
Prerequisites: anyhq
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -386,7 +386,7 @@ HTNK:
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
Crushes: wall, heavywall, crate, infantry
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
ROT: 3
|
||||
Health:
|
||||
HP: 900
|
||||
@@ -436,7 +436,7 @@ MSAM:
|
||||
Prerequisites: anyhq
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
ROT: 4
|
||||
Health:
|
||||
HP: 120
|
||||
@@ -473,7 +473,7 @@ MLRS:
|
||||
Prerequisites: anyhq
|
||||
Owner: nod
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 99
|
||||
ROT: 7
|
||||
Health:
|
||||
HP: 120
|
||||
@@ -514,7 +514,7 @@ STNK:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 8
|
||||
Speed: 10
|
||||
Speed: 142
|
||||
Crushes: crate, infantry
|
||||
Health:
|
||||
HP: 150
|
||||
@@ -551,7 +551,7 @@ MHQ:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
@@ -563,3 +563,4 @@ MHQ:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
|
||||
|
||||
Reference in New Issue
Block a user