Upgrade mod rules to match engine changes.

This commit is contained in:
Paul Chote
2013-12-26 20:33:56 +13:00
parent bd334a6295
commit 996877d9e5
151 changed files with 1215 additions and 1308 deletions

View File

@@ -11,17 +11,17 @@
Beach: 50
ROT: 5
SelectionDecorations:
Selectable:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground
Buildable:
Queue: Vehicle
Repairable:
Chronoshiftable:
Passenger:
Repairable:
Chronoshiftable:
Passenger:
CargoType: Vehicle
IronCurtainable:
IronCurtainable:
HiddenUnderFog:
GainsExperience:
GivesExperience:
@@ -56,17 +56,17 @@
Beach: 70
ROT: 5
SelectionDecorations:
Selectable:
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground
Buildable:
Queue: Vehicle
Repairable:
Chronoshiftable:
Passenger:
Repairable:
Chronoshiftable:
Passenger:
CargoType: Vehicle
IronCurtainable:
IronCurtainable:
HiddenUnderFog:
GainsExperience:
GivesExperience:
@@ -123,7 +123,7 @@
^Infantry:
AppearsOnRadar:
Health:
Radius: 3
Radius: 128
Armor:
Type: None
RevealsShroud:
@@ -195,7 +195,7 @@
Tooltip:
Name: Civilian
Mobile:
Speed: 4
Speed: 56
Health:
HP: 25
RevealsShroud:
@@ -215,7 +215,7 @@
^DINO:
AppearsOnRadar:
Health:
Radius: 3
Radius: 128
HP: 1000
Armor:
Type: Wood
@@ -230,7 +230,7 @@
RevealsShroud:
Range: 6
Mobile:
Speed: 8
Speed: 113
TerrainSpeeds:
Clear: 90
Rough: 80
@@ -362,7 +362,7 @@
-EngineerRepairable:
Health:
HP: 400
Armor:
Armor:
Type: Wood
Building:
RenderBuilding:
@@ -502,7 +502,7 @@
^Husk:
Health:
HP: 140
Armor:
Armor:
Type: Light
Husk:
AllowedTerrain: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
@@ -515,11 +515,6 @@
ForceHealthPercentage: 25
BelowUnits:
BodyOrientation:
# Capturable:
# Type: husk
# AllowAllies: true
# AllowNeutral: true
# AllowEnemies: true
LuaScriptEvents:
^HelicopterHusk:
@@ -547,3 +542,4 @@
DestroyedSound: xplobig4.aud
BodyOrientation:
LuaScriptEvents: